Colombian concept artist and illustrator Juan Diego Borda Cepeda is transitioning into the world of concept art, learning all the time. Find out more...
Arch-viz artist Mohsen Hashemi explains how a near-death incident spurred on his creative need, and shares awesome work from his portfolio...
In blog number 8 we show off our new parallax gallery feature, and layout for interviews...
Character artist William Paré-Jobin breaks down his 3ds Max and ZBrush process for creating a Witcher-inspired real-time game character...
Check out the most popular of our tutorials and making ofs from January to March this year, featuring a whole variety of software and themes
Constantly looking to improve and evolve his workflow, Shahrukh Shaikh is an arch-viz artist from India. Read more...
Illustrator and concept artist Marco Wulfr takes us through the paint process for his expressive orc and fearless bird...
3D generalist from Portugal, Sérgio Merêces, shares work from his portfolio and discusses his work so far...
Character & creature artist Natalia P Gutierrez takes us through the ZBrush and Painter workflow for her female creature "The Mother" based on a Mahea Rodrigues concept...
Studio founder and arch-viz artist Rohit Arora strives for photorealism with creative expression in his work. Find out more...
Michael Robson takes us through the process of creating a fantastical character with ZBrush, Maya, 3ds Max and other software...
From established freelancers to studio professionals, learn more about best practices and top advice in the most popular peer interviews from the last 3 months...
24th April 2018
Universal Pictures have released the new trailer for Jurassic World: Fallen Kingdom.
24th April 2018
Amplitude Studios have released a compilation video of all the beautiful colonization cutscenes from Endless Space 2.
23rd April 2018
Eight VFX have posted their TV and film feature reel.
23rd April 2018
A scared pig needs a hero with head for heights in this episode of Piggy Tales - 4th Street.
24th April 2018
Quixel show how Megascans Bridge 2018 integrates with Unreal Engine.
24th April 2018
See what's new in Howlver 11.2.
23rd April 2018
Discover how the Substance tools were used during the production of Wolfenstein 2.
23rd April 2018
Read about Atomic Fiction's VFX work for Pacific Rim Uprising.