Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'The Virtual Mime'

| Your Rating:
rating star fullrating star fullrating star fullrating star nonerating star none
(Score 3 out of 5 after 2 Votes)
| 48831 Views
| 0 Comments
| Comments 0
Date Added: 24th March 2010
Software used:
Keywords:

Detail Refinements

I wanted the clothing to have detailed creases and wrinkles, something that I couldn't do easily with splines. After I was done modeling with the spline cages I converted them to low-poly meshes as seen on the right/below. Then I made a reference object and smoothed it. Now I could use box modeling to create more detail. The polygons were cut into smaller pieces and the points were moved around to make wrinkles.

996_tid_11pantswrinkle.jpeg
I only made wrinkles in the areas where his joints were because these are supposed to be tight fitting clothes. The nice thing about this is that it put more detail in these areas as well- so that the bending of joints will be smoother.

996_tid_12pantsfinish.jpeg
I used the same idea to create the wrinkles on the sleeves. I spent more time on the sleeves because they will be much more noticeable in the animation.

996_tid_13armwrinkle.jpeg
Here is a finished render of the sleeves.

996_tid_14armfinish.jpeg
When all of the body parts were created it took a lot of control and reference objects. It was really nice working this way because I could still go back and change a lot of details.

996_tid_15finishbody.jpeg





< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5
Related Tutorials

Making Of 'VT-61'

by Victoria Passariello
published on 2011-04-21

Keywords: character, robot, modeling, texturing,

rating star fullrating star fullrating star fullrating star fullrating star half (43)
Comments 8 Views 137152

Making Of 'Faydrums'

by Benita Winckler
published on 2007-08-02

Keywords: character, woman, scene, fantasy, digital, painting,

rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 71885

Making Of 'Stan the Man' - Part 1

by Andrew Hakim Lee
published on 2013-01-25

Keywords: character, male, stan lee, comics,

rating star fullrating star fullrating star fullrating star fullrating star full (8)
Comments 3 Views 56358

Making Of 'The Worm'

by Raymond O'Doul
published on 2009-12-09

Keywords: character, creature, worm, cartoon,

rating star fullrating star fullrating star fullrating star fullrating star half (3)
Comments 2 Views 65829
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..