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Making a Chair in 3ds max

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Date Added: 9th December 2009
Software used:
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113) Go to the Spline subobject, select the hole spline and use the Outline tool like this:

826_tid_5_008.jpg
114) Now apply an Extrude modifier to this shape.

826_tid_5_009.jpg
115) You can alway back to the base of this object (Line) and edit it vertices and segments.

826_tid_5_010.jpg
116) Next step is make a cylindrical rubber in this area.

826_tid_5_011.jpg

117) So create a Cylinder primitive.

826_tid_5_012.jpg
118) Reduce it Side parameter to 8 and Height Segments to 1. Now we have a low polygon object.

826_tid_5_013.jpg
119) Convert this object do Editable Poly and delete this big face.

826_tid_5_014.jpg




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Lio on Sun, 10 March 2013 6:14pm
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