Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2
Creating a Simple Realistic Looking Scene using Simple Objects

| Your Rating:
rating star fullrating star fullrating star fullrating star halfrating star none
(Score 3.5 out of 5 after 2 Votes)
| Comments 1
Date Added: 9th December 2009
Software used:

Convert it again to editable poly and let's do some adjustments to the box! Select all surfaces and start insetting and beveling it so we have a result like this:

The crate is finished!

Let's move along and I'll show you to put the stuff into the scene and make it more reasonable.

Setting up the Scene

Let's set our scene so the set looks more lifelike and dramatics.
First thing to do is setting up the camera viewpoint. This step is very helpful to you to advance to the objects placements.

I set my camera like this

Then start clone those barrel and boxes to fill up the scene, then put them in a realistic order. And start doing some research on how nature put things up! :p and my final set looks like this:

Just make it simple, but natural!


This is the most awesome moments in modeling a scene!

I gather some resources for my scene, for the barrel I use this image:

For the wall:

Just concrete and Ground texture from MAX default materials, but amazingly remixed with some dirt and graffiti from the 3DTotal textures CD.

And for the box I use this image:

Then let your creativity and great dirt maps from 3DTotal textures CD finish em off!

I remix those standard textures using Photoshop blending moves and some textures are using the blend materials from MAX.


After few hours finishing on the textures. I add 1 light source from 1 omni light, put the shadow checked, and finally, my simple scene become like this:

Not too good, but enough


This is the final part! Where lightings and camera effects make our simple scene become realistic.

I have rendered my scene using some techniques, like GI and DOF, and the final part look like this:

Try to put and play around with global illumination, there's a lot of GI renderers you can found in the internet, for example, Brazil, V-ray, final render...

And there's also a lot of GI and lightning tutorial you can found in 3DTotal, read them, learn them, and practice them with your scene.

Now go ahead and try it for yourself. If you have any questions about this tutorial, please feel free to email me, or post a topic in the forum.

Final Words

This tutorial are created and dedicated to those amateur and newbies on 3Dmodeling. I hope this tutorial isn't hard for you to follow. Many thanks to 3DTotal for great tutorials and Textures!

Many thanks,

Okii Shirow

< previous page

1 | 2
Related Tutorials

Making Of 'The Lantern'

by Khadyko Vladimir
published on 2012-11-15

Keywords: scene, object, lantern, light,

rating star fullrating star fullrating star fullrating star fullrating star half (37)
Comments 2 Views 110078

Texturing with 3D Total's Texture CD's

by Balazs Kiss
published on 2009-12-09

Keywords: scene,, building, temple, stone,

rating star fullrating star fullrating star fullrating star fullrating star none (4)
Comments 1 Views 35638

Creating an apocalyptic diorama: layout, modeling, texturing and rendering

by Andrew Finch
published on 2017-03-29

Keywords: 3ds Max, Marmoset. Substance Painter, Tutorial, Apocalyptic, Diorama, Asset, Scene, Rendering

rating star fullrating star fullrating star fullrating star fullrating star none (6)
Comments 0 Views 4889

Lighting La Ruelle - Chapter 1: Fog/Mist (Damp) at Nighttime

by Fredi Voss
published on 2013-05-30

Keywords: scene, landscape, town, buildings, lights,

rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 0 Views 101509
Readers Comments (Newest on Top)
Igor on Mon, 13 August 2012 1:46pm
Good tutorial for beginners but not very photorealistic. The right barrel and the front box seems like they are up in the air. And textures of the barrels are blurry.
Add Your Comment..