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Making Of 'City Of Angels'

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Date Added: 24th May 2010
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Here I started to make the "wing" for the angelic structure, starting with one piece of the "feather". Having it curve a little and with gaps in between made the finished wing look pretty decent and this is done with a simple custom brush (Fig.11).

67_tid_image_11_building_details.jpg
Fig. 12

I then hit the record button on my actions editor in Photoshop. With this I was able to record the transformations I applied to the "feather". With that button activated, I duplicated the "feather" layer, free transformed and rotated it a little bit downward, as shown in Fig.12.

67_tid_image_12_buildings_wings.jpg
Fig. 13

I then stopped the recording and played it back several times to get this result, which is pretty cool (Fig.13).

67_tid_image_13_wings.jpg
Fig. 14



Now with the entire wing selected, I rotated it up to give it a spread wing feeling (Fig.14).

67_tid_image_14_buildings_wings.jpg
Fig. 15

Then I flattened the layers to be able to paint on top of it. I added the fog on the lower parts of the wing to establish distance and space (Fig.15) & (Fig.16).

67_tid_image_15_transforming_elements.jpg
Fig. 16

67_tid_image_16_adding_details.jpg
Fig. 17

I continued to define and detail the cityscape. Then with an overlay layer, I was able to do some adjustments with a soft brush, such as pulling the colors and brightness in a direction I wanted (Fig.17). This was more useful towards the end of the painting session, to harmonize the colors a bit more.

67_tid_image_17_lighting_effects_adjustments.jpg
Fig. 18




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