This tutorial will give you some insight into working with textures and adding some details to our model. I decided to re-work my original "mole warrior model", which was based off of Feng's wonderful design and create my own "african warrior mole.
First off I did an internet search on some african warriors, which I felt was an exciting subject. The 3D Total Tribal CD offered alot of different textures that fit the african theme. I decided to put hanging cloth on front and back which looks nice but i felt i needed some more little details. I decided to add a bunch of colorful body rings, much like I saw in the reference art I downloaded. The trouble was how will I get it to sit snug against an organic shape body? Let's read on...
First, I took my subpatched body mesh
copied, and freezed the polygons
into place (this is a lightwave function, but I'm sure all programs have it). MAKE SURE YOU COPY IT...DO NOT DESTROY THE ORIGINAL SUBPATCH!!!! THE FREEZED ART IS JUST USED FOR GUIDES!!
Then I used my knife tool and cut in the path i want the ring to follow
If you're lucky, you can use an existing poly ban. I cut the belt in but used the existing poly's for the neck. From there, I copy the sliced polygons and paste it into another layer