Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2 | 3
Making Of 'Sangyeng'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 4.83 out of 5 after 12 Votes)
| Comments 0
Date Added: 16th June 2009
Software used:
This is a brief "making of" about my last work "Sanyeng".I will show some samples of modeled, as well as the parameters of render,lights and shaders.

Modelling process

To begin with, I wanted to create a really sexy girl, with a oriental touch, which has been inspired by the "Final Fantasy" game. I really love this game and all the Asian culture.

Firstly, before nothing else, I begin by roughly sketching out the model. Is not essential that they are very detailed but they are just for guides. As well as this, I have also gathered some references of oriental actress's and models from books, magazines etc. I needed to have a some good anatomy references and also other things like Japanese clothing. So with this to hand I begin to work the model in repose.

I use the technique of extruding the edges, this, I feel is the best method to obtain a precise and detailed anatomy, because it allows us to go from the detail to the whole.

559_tid_SangYeng_repose_01_wire.jpg 559_tid_SangYeng_repose_02_wire.jpg

Now, more or less I have my model, so now I start on doing the setup. I create different poses until finding i find the one that I feel best suits. With my image being static I don't elaborated on the making of the setup, to be able to correct the parts which are badly deformed.

Here are some renders of the different poses:

I choose this pose over the other and began work around it. I make the clothes, I prove the type of hair, I think about the weapon. Though I chose this pose, I feel that it's very unnatural, but I need the girl to seem more relaxed, elegant and solemn.

continued on next page >

1 | 2 | 3
Related Tutorials

Modeling Bird

by Aivaras Grauzinis
published on 2009-06-22

Keywords: character, bird, modeling, maya,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 21369

Making Of 'Who is That'

by Sean Hong
published on 2010-12-31

Keywords: character, scene, boy, night, teddy,

rating star fullrating star fullrating star fullrating star fullrating star full (4)
Comments 2 Views 30664

Topology Chapter 1

by Diego Maia
published on 2013-05-15

Keywords: character, male, human, topology,

rating star fullrating star fullrating star fullrating star halfrating star none (12)
Comments 1 Views 109654

Project Overview: Nina from Black Swan

by Hugo Guerra
published on 2013-08-07

Keywords: character, female, dancer, black swan,

rating star fullrating star fullrating star fullrating star fullrating star full (26)
Comments 1 Views 153891
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..