Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
'I Have to Plant a Hell of a Lot of XYZ'

| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(Score 0 out of 5 after 0 Votes)
| 45475 Views
| 0 Comments
| Comments 0
Date Added: 16th June 2009
Software used:
Keywords:
We all know that there is the scatter tool...But how about using PFlow and enjoying the luxury of fast interaction (exchanging shapes, materials, etc.)? This tutorial deals with Particle Flow in 3D Studio MAX in connection with a little MAX Scripting.

You will need 3D Studio Max ( Version 5.1 upwards) and a MaxScript.

546_tid_44K_stadium_chairs.jpg
44.000 stadium chairs with 4 different materials

First of all create a Particle System in ParticleView (Graph Editor > Particle >View, or Shortcut "6").

546_tid_partcile_view.jpg
From the "Depot" in the lower third of the window just drag a Standard Flow in the window.

(Just in case your Depot isn't showing click "Display" and check "Depot")

546_tid_pf_source.jpg


Definitely not the funkiest Flow but very efficient!

So what does it do in brief?

A BirthScript plants one particle per vertex at a polygonal object. Then we tell particle flow how it should look like by defining the shape, the scale and the shader. In most cases you may want that the planted objects look into a certain direction so I added a kinda look at constrain workaround.

546_tid_flow.jpg


continued on next page >

 
1 | 2 | 3 | 4
Related Tutorials

How to link an object to a vertex in 3ds max

by Ali Omidi
published on 2009-12-09

Keywords: character, head, face, vertex, max,

rating star fullrating star fullrating star fullrating star fullrating star half (11)
Comments 1 Views 29218

How to Create a Circular Hole in a Mesh

by Luciano Iurino
published on 2009-12-09

Keywords: create, circular, hole, mesh, max, modeling,

rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 4 Views 33006

Making Of 'Classic Living Room' using 3DTotal Textures

by Roger Vilà Castañé
published on 2010-04-22

Keywords: scene, room, living, classic, max,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 114392

12 Tips for 3dsmax and your PC

by Gary Smith
published on 2009-12-09

Keywords: max, pc, 12, tips,

rating star fullrating star fullrating star fullrating star halfrating star none (5)
Comments 6 Views 71393
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..