Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2
Making Of 'Autobot'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 4.77 out of 5 after 26 Votes)
| Comments 4
Date Added: 9th December 2009
Software used:

For the robot body I made 5 metal materials. These are chrome, dirty chrome, a slightly blue steel, copper and a shiny black metal. The chrome is really simple, black diffuse, white reflection, and about 0.85 glossiness value. The dirty chrome is the same, but just like the car paint, I added an extra black diffuse layer with a dirt mask using VrayBlend. The blue steel is the main material of the robot's body. I used a dark grey with just a little blue (RGB 60-60-70) for the diffuse, and a noise map with black and a lighter version of the diffuse color for the reflections. Glossiness is 0,8. The copper material has brown diffuse (80-50-35) and reflect (130-90-75) 0,75 glossiness and a dirt map applied just like the car paint. The shiny black is black diffuse, dark grey reflection and 0,8 glossiness.



For the lighting I used a Vray Dome light using a VrayHDRI texture. I wanted a little lighter area behind the robot, so I put there a Spotlight lighting the background.



I used Adaptive QMC Image Sampler and Catmull-Rom AA filter. GI was also used, Irradiance Map (Medium preset) for primary and Quasi-Monte Carlo for secondary bounces.



After some brightness, contrast and color correction I used the Burn and Dodge tool to improve some details. Finally came the title and author's name and the picture was finished.

Thanks for reading the article! If you have any questions you may email me here:

< previous page

1 | 2
Related Tutorials

Texturing a Scene using the Total Texture CDs

by J.Roever
published on 2010-03-24

Keywords: scene, vehicle, train, locomotive, sand,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 15230

Making 'Sleepy'

by Serguei Krikalev
published on 2016-06-07

Keywords: Serguei Krikalev, Maya, character, making of

rating star fullrating star fullrating star fullrating star fullrating star half (8)
Comments 0 Views 18020

Joan of Arc: Hierarchy & Skeleton

by Michel Roger
published on 2010-03-24

Keywords: character, rigging, joan, arc,

rating star fullrating star fullrating star fullrating star fullrating star half (5)
Comments 0 Views 140347

Making Of 'Autumnal'

by Paul Davies
published on 2009-12-09

Keywords: character, woman, female, autumn, scene,

rating star fullrating star halfrating star nonerating star nonerating star none (2)
Comments 0 Views 44891
Readers Comments (Newest on Top)
Shahzaib on Fri, 17 April 2015 3:22am
please send me this tutorial
Abhyodaya on Sun, 30 March 2014 9:07am
Hey I always wanted to make this transformers but I don't know how we will make the robot with car parts and I cannot understand from the writing here it would have been more perfect if there would have been a video tutorial I need this and its very important for me and I cannot buy anything I can only download the videos so can you give me the tutorial video so that I can download
Debojyoti Ghosh on Sat, 26 May 2012 4:48pm
Will you please make a more detailed tutorial on the same topic? DigitalTutors have recently launched their own. But it is directed towards the more advanced users. May be you could create something more detailed using only Maya-Photoshop-AfterEffects; something targeted towards those who are relatively new to the world of CG.
Dhruva on Sat, 31 December 2011 12:17pm
I want to buy your tutorial and I e-mail you please check it out.
Add Your Comment..