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Making of 'A Walther P99'

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(Score 4.43 out of 5 after 7 Votes)
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| 3 Comments
| Comments 3
Date Added: 9th December 2009
Software used:
Keywords:

Same thing for the front of the grip. Multiple booleans used there too.

393_tid_15_mdl_bot9.jpg
393_tid_16_mdl_bot10.jpg
More details on the grip, the balls could have been created with textures but I thought it would look better modeled as it's close to the camera.

393_tid_17_mdl_bot11.jpg
Adding details to the trigger area, the trigger itself is made with subpatch then froze, then I did a few booleans.

393_tid_18_mdl_bot12.jpg
393_tid_19_mdl_bot13.jpg

The gun is now, fully modeled.

393_tid_20_mdl_bot14.jpg

Texturing

About Texturing, the gun has mainly 2 kinds of black, the bottom one which is bumped, and the top one which is smooth.

Texture for bottom:

393_tid_21_text_metal_bottom_1_main.jpg




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Readers Comments (Newest on Top)
avatar
Paul on Sun, 24 September 2017 10:11pm
Great post, very informative i was wondering for the balls, the bump grip on the handle did you make them as a serperate element and just attach that element to your gun element ? or did you do something else with them to incorperate them into your model?
avatar
Paul on Sat, 23 September 2017 6:00pm
First great explantation and model :) for the balls used for the bump grip, did you just model the balls and then attach the elements together? or Did you do anything else to incorperate them into your model ?
avatar
User on Mon, 17 December 2012 3:54am
video maybe?
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