Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making of 'Kamran Saeed'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 5 out of 5 after 3 Votes)
| 62188 Views
| 1 Comments
| Comments 1
Date Added: 9th December 2009
Software used:
The Material Editor can be seen in (Fig.13).

389_tid_fig-13.jpg
Fig. 13

Lighting & Rendering

The lighting setup was very simple: just one main source light, one fill light and one rim light. I used a sky light and enabled Final Gather to bounce light. Soft shadows were generated by Ambient Occlusion shades itself - there was no need to add extra lights to cast softer shadows (Fig.14).

389_tid_fig-14.jpg
Fig. 14

I use Mental Ray for the rendering as it's really very good at this. I find the most effective way is to render out elements separately and then composite them later in post-production (Fig.15).

Tip: Use scanline rendering for hair n fur - I believe this works better than Mental Ray!

389_tid_fig-15.jpg
Fig. 15

Post-Production

The Photoshop layer styles are your best friend in this stage of the image creation! I took all of the layers and made some adjustments, such as colour correction, duplication, level tweaking; I sharpened up some areas, like the eyebrows, and added a little dodge and burn around the eyes to bring out the highlights a bit more. Here's the final composite and some close-ups of the details (Fig.16 - 17).

389_tid_fig-16.jpg
Fig. 16

389_tid_fig-17.jpg
Fig. 17


Conclusion

I hope you have found this tutorial helpful and can take away something useful away from it. It was a lot of fun creating this piece and I'm always keen to give something back to our very open 3D communities! Thank to all who have shared - and continue to share - their ideas and workflows, which all help to make us better artists. Please feel free to contact me at: . Thanks for reading!

389_tid_fig-18.jpg



< previous page

 
1 | 2 | 3
Related Tutorials

Making Of 'Metamorfosi'

by Bruno Maremonti
published on 2009-12-09

Keywords: character, creature, monster, face,

rating star fullrating star fullrating star fullrating star fullrating star none (1)
Comments 0 Views 14634

Making Of 'The Operator'

by Freddy Oropeza
published on 2009-12-09

Keywords: character, scene, man, male, computer,

rating star fullrating star nonerating star nonerating star nonerating star none (1)
Comments 0 Views 33964

Making Of 'S.C.A.R.A.B'

by Rory Woodford
published on 2009-06-22

Keywords: character, creature, scarab, robot,

rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 28128

Making Of 'Imp VS Angel Warrior'

by Oleg Matsokin
published on 2011-05-27

Keywords: imp, angel, warrior, character, creature,

rating star fullrating star fullrating star fullrating star fullrating star none (7)
Comments 0 Views 34267
Readers Comments (Newest on Top)
avatar
Fawwadhussain on Fri, 25 November 2011 7:04am
Nice work bro ... looks u got your desired caricature ... Awesome ... Fawwadhussain.wordpress.com
Add Your Comment..