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Making of 'Superbad'

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Date Added: 9th December 2009
Software used:


My painting of Michael Cera, titled "SuperBad", was actually created as part of a pitch for his new movie, Youth Revolt. The client wanted to persuade the studio to use an illustrated poster for this film, rather than the usual photographed one sheet. The direction I was given was to keep the art vibrant and make sure that Cera looked as nerdy as possible. They wanted a MAD Magazine type of look, minus the distortion.

This is the original mock up that the client sent in their brief (Fig.01). The photo will be replaced with my painting.

Fig. 01


Using photos included in the brief as reference, I began my drawing (Fig.02 - 03). I always start with the face since I find that the most interesting. I would normally work up a series of thumbnail sketches first; however, the client knew exactly what they wanted, so it wasn't necessary in this case.

Fig. 02
Fig. 03

After I got the general likeness in his face, I moved onto drawing the rest of his body. The line drawing was scanned into my computer and cleaned up in Photoshop (Fig.04).

In Photoshop, I created a document that was 100% of the presentation size at 200 dpi. I chose a fairly vibrant blue and filled my background. I knew I wanted a halo effect around the actor's head, so I chose a lighter blue and created a radial gradient (Fig.05).

I opened my scanned line drawing in a separate document, then copied and pasted it onto a new layer, above the background colour. The blend mode of the pencil layer was set to Multiply and the opacity was dropped to 60% (Fig.06).

Fig. 04
Fig. 05
Fig. 06

A third layer was then created and placed between the background and line layers. This was where I began blocking in my shirt colour. I always work the same way when creating an illustration: by keeping my clean drawing very tight and painting on layers below it, I am able to work the piece like a "paint by numbers" set (Fig.07).

Once the shape of his T-shirt had been defined, I checked the "Lock transparent pixels" option on my layer. I chose a darker yellow tone and started to rough in some folds (Fig.08).

Fig. 07
Fig. 08

I quickly moved on and repeated the process, creating two new layers for the trousers and skin tones (Fig.09).

Fig. 09

At this point I was happy with everything and decided I was done with Photoshop for the time being. I saved the file and opened it in Corel Painter. Even though I only began using Painter earlier this year, it has quickly become my application of choice. Using the Fine Detail Airbrush I decided to refine the glow on my background layer; lighter tones of blue were painted near the edge of his face to add more punch (Fig.10).

Now for the fun part! After mixing a palette of flesh tones, I started blocking in the face. I always work my shadows first and save my lighter tones and hot whites till last (Fig.11).

Fig. 10
Fig. 11

continued on next page >

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Readers Comments (Newest on Top)
Scamex on Thu, 05 July 2012 9:19am are good ti possible to create art like that without sketching part? :)
Kass on Thu, 29 March 2012 10:05am
Thanks for the tutorial!
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