Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
Making of Sabotage

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 4.87 out of 5 after 15 Votes)
| Comments 0
Date Added: 8th February 2016
Software used:

3D artist Guzz Soares gives us a quick look at how he created the cool
Sabotage using ZBrush


This is my tribute to one of my favorite rappers, Sabotage. For this project I used ZBrush and Photoshop

Step 01: Sculpting

In ZBrush I start blocking in the character with a sphere using DynaMesh. I always refer to my references to check on the likeness; and keep an eye on the silhouette to check if the shapes are working. I use the ClayTube and Move brushes to build up the character form the basic sphere to a detailed model.


Step 02: Retopology

For this character I used ZRemesher to work on the retopology. The ZRemesher Guide brush gives a nice topology flow. Once I am happy with the retopology I use UV Master to create the characters UV.

Retopology with ZRemesher

Step 03: Detailing

I use a range of specific brushes to add detail to the character, most of them are available on the internet.
This tutorial, by the amazing Glauco Longhi, is very helpful with adding all those little details to your sculpt to increase the realism.

Detailing the character

Step 04: Painting

Before I get stuck into painting the sculpt I create a basic palette for the character. This is a great time savers and makes the painting process quicker and more precise.

Color palette and painting

Step 05: Light and render

I used a number of different light sources and render settings to light my character and

Lighting set up
Render settings

Step 06: Final image

I did a bit of postproduction color correction in Photoshop before then I was happy with the final look.

The final image

Related links

Check out more of Guzz's work here
If you are looking for anatomy references, why not treat yourself to one of our superb figures
Looking for more ZBrush tutorials? Try this Warrior tutorial from Fady Kadry

Related Tutorials

Modeling a magic character

by Guzz Soares
published on 2014-12-19

Keywords: ZBrush, character, 3ds Max, Photoshop, Hermione

rating star fullrating star fullrating star fullrating star fullrating star full (31)
Comments 0 Views 40745

Matte Painting using Hybrid Art

by Antonis Papantoniou
published on 2009-12-09

Keywords: matte, painting, scene, structure, zbrush,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 35736

Sketching With DynaMesh

by Gavin Goulden
published on 2014-07-31

Keywords: DynaMesh, ZBrush, Tip, ZRemesh

rating star fullrating star fullrating star fullrating star halfrating star none (5)
Comments 1 Views 23069

Praying Mantis

by Victor Maiorino Fernande
published on 2011-07-21

Keywords: insect, praying mantis, photoshop, softimage, zbrush

rating star fullrating star fullrating star fullrating star fullrating star half (10)
Comments 1 Views 106378
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..