Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Speed Demon'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 4.8 out of 5 after 5 Votes)
| 57119 Views
| 0 Comments
| Comments 0
Date Added: 4th January 2010
Software used:
Keywords:
For other parts of the model polygonal modeling was used, similar to that used for the main body (Fig.05b).

190_tid_car_modeling_low_poly_fig05b.jpg
Fig. 05b

Here is the finished model with turbosmooth applied (Fig.06 & Fig.07).

190_tid_car_modeling_smoothed_fig06.jpg
Fig. 06

190_tid_car_modeling_smoothed_wireframe_fig07.jpg
Fig. 07

Background

Originally my idea was to only make the car, but later I decided to make a background as well. In this case I wanted an old street and I used the same modeling methodology described above, along with a displacement map on the street and some of the houses to create the scene (Fig.08).

190_tid_background_modeling_fig08.jpg
Fig. 08


Texturing

For the car, I used mostly two VRay materials. The parameters that I used can be seen in Fig.09.

190_tid_texture_maps_fig09.jpg
Fig. 09

For the background I used textures available on the internet, consisting mostly of the facades of old houses. I also used a vraymtl with a small reflection to simulate the wet effect after it's rained (Fig.10).

190_tid_background_textures_fig10.jpg
Fig. 10



< previous page continued on next page >

 
1 | 2 | 3
Related Tutorials

Florence Design Academy - 3ds Max: Car Paint Material

by Florence Design Academy
published on 2011-08-08

Keywords: car, paint, texturing, max, video,

rating star fullrating star fullrating star fullrating star fullrating star full (90)
Comments 4 Views 40883

Classical Sculpture - Chapter 1

by Rafael Ghencev
published on 2013-01-03

Keywords: sculpture, classic, human,

rating star fullrating star fullrating star fullrating star halfrating star none (6)
Comments 0 Views 105506

Making of 'Porsche, Just cruising'

by Johan Svensson and Kalle von Hausswolff
published on 2014-02-26

Keywords: Porsche, Car, Photography, Assets,

rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 0 Views 38753

Rendering with KeyShot

by Mario Malagrino
published on 2013-12-09

Keywords: Tutorial, Car, KeyShot, Rendering, Lighting

rating star fullrating star fullrating star fullrating star fullrating star half (13)
Comments 1 Views 120539
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..