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Using RealFlow to create droplet effects

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## VFX artist Vikrant Dalal creates a viscous droplet effect using RealFlow in this quick guide complete with helpful hints and tips...

Thanks for checking out this tutorial for creating liquid effects in RealFlow. We will also prepare the process of making liquid droplets fall from the air to be manipulated on a flat surface. So get ready for one more exciting tutorial!

In this tutorial I'll show you how I created the effect with the help of RealFlow. This is a very random effect, so it's all up to you; how you take these parameters and use and experiment with them in your own work to create your own effects. It's all about creativity.

I can't teach you each and every parameter of this software, as this software is very vast and needs a lot of time to go through. So as far as the liquid droplets are concerned, we will learn as much as is required for this particular tutorial only.

So get ready for this exciting tutorial!

## Setting up and creating the five emitters

As we have already learned about creating a new project, scaling the scene and about Export Central in my previous tutorial on liquid flow, I won't discuss these parts again, but you can always check the previous one out!

So let's move on to creating the five emitters. We need to create five emitters to generate particles, and for that we will use Sphere Emitters. Go to Show Particle Fluid Menu > Sphere, and create five Sphere Emitters in the following locations:
1. Sphere 1
? Position ? X: 0.0 | Y: 0.0 | Z: 6.64166
? Rotation ? X: 0.0 | Y: 0.0 | Z: 0.0
? Scale ? X:0.4 | Y:0.4 | Z:0.4

2. Sphere 2
? Position ? X: -0.49151 | Y: 0.40757 | Z: 8.25352
? Rotation ? X: 0.0 | Y: 0.0 | Z: 0.0
? Scale ? X: 0.4 | Y: 0.4 | Z: 0.4

3. Sphere 3
? Position ? X: 0.47615 | Y: 0.0 | Z: 9.91143
? Rotation ? X: 0.0 | Y: 0.0 | Z:0.0
? Scale ? X: 0.4 | Y: 0.4 | Z: 0.4

4. Sphere 4
? Position ? X: -1.2521 | Y: -0.84425 | Z: 11.12416
? Rotation ? X: 0.0 | Y: 0.0 | Z:0.0
? Scale ? X: 0.4 | Y: 0.4 | Z: 0.4

5. Sphere 5
? Position ? X: 1.07494 | Y: -0.42213 | Z: 8.92743
? Rotation ? X: 0.0 | Y: 0.0 | Z:0.0
? Scale ? X: 0.4 | Y: 0.4 | Z: 0.4

## continued on next page >

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