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Create strawberries in Blender

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(Score 3.3 out of 5 after 23 Votes)
| Comments 7
Date Added: 17th December 2013
Software used:

Step 4: Lattice modifier

Our strawberry is much too symmetrical, so we'll use a lattice to modify the shape of the mesh. Add a lattice object (Add > Lattice) and scale it around the strawberry. Select the strawberry, jump into the modifiers tab and add a Lattice (select Lattice in the object field of the modifier). Now we're ready to modify our model; select the Lattice object, press TAB (edit mode) and move some vertices.


Step 5: Modeling the leaves

Add a circle (10 vertices) at the top of the strawberry, Extrude and scale the sides to create leaves. Add some loop cuts (Ctrl+R) to make the leaf sharper and use proportional editing to curve each leaf. From the top view, unwrap the model using the Project From View option and export UV layout ? we'll use later to create the leaves material.


Step 6: Materials and texture

Let's start with the strawberry; this material is a mix of a red SSS (subsurface scattering radius 1,13 - 1,20 ? 0,60), a red diffuse shader with white glossy. The material of the seeds is a mix of a yellow diffuse (70%) and a white glossy (30%). For the leaves, open the UV layout with Gimp and copy a leaf texture onto it, using a mix of diffuse and glossy materials. (For a more realistic result look at the ivy generator tutorial here).


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Readers Comments (Newest on Top)
Kastaldi on Wed, 23 March 2016 12:31pm
If selected faces are reversed when pressing I twice, check Select Outer in the Tool Shelf / Inset Faces
Vidok on Tue, 19 May 2015 12:21pm
Cool stuff man, I like this very realistic looking.... I am new in blender, coming from Cinema 4D and I discover a lot power in this free program
Ege on Mon, 10 November 2014 5:11am
you lost me in origin part :/
Tapeape on Mon, 19 May 2014 9:17pm
Question: how do I change the pivot origin? can't seem to get past this step. thanks
Semi on Mon, 03 March 2014 1:00am
this step is muddy. i cant get to the third image … at all
Ali on Thu, 19 December 2013 11:29am
ty dude. it was usefull. keep make tutorial for blender. & this site need a part for blender
Cheerful_weasel on Thu, 19 December 2013 11:10am
Software used: 3ds Max)))
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