Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Create strawberries in Blender

| Your Rating:
rating star fullrating star fullrating star fullrating star halfrating star none
(Score 3.27 out of 5 after 22 Votes)
| 88139 Views
| 7 Comments
| Comments 7
Date Added: 17th December 2013
Software used:

Step 3: Create seeds

Deselect the top and bottom faces of the model (use circle select), press I twice (the first one enables Inset and the second one enables Individual Face). Move the mouse just a little (see second image below). Invert the selection (Ctrl+I) and deselect the top and bottom faces (third image below), Extrude and scale just a little, change pivot origin from median to individual origin, then Extrude, press Esc and scale once more. Return the pivot to median point, Extrude and press Esc and scale a little. Press Ctrl and add a new vertex group called 'seeds'. Add a subsurface modifier and set the shader as smooth. Change the render engine from Blender to Cycles and add a red material to the strawberry and a yellow to the seeds.

1816_tid_3.jpg
 
1816_tid_3_1.jpg
 
1816_tid_3_2.jpg
 
1816_tid_3_3.jpg
 



< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5
Related Tutorials

Introduction to rigging in Maya – the feet

by Jahirul Amin
published on 2014-04-10

Keywords: Maya, Rigging, Animation, Tutorial, Foot, Feet, Ankle, Leg

rating star fullrating star fullrating star fullrating star fullrating star half (17)
Comments 0 Views 35299

Interior Kitchen Visualization: Lighting

by Arvid Schneider
published on 2011-06-02

Keywords: lighting, interior, kitchen,

rating star fullrating star fullrating star fullrating star fullrating star half (23)
Comments 4 Views 160926

Blender: Freestyle render engine

by Filippo Veniero
published on 2013-10-07

Keywords: blender, rendering, freestyle, fillipo veniero,

rating star fullrating star fullrating star fullrating star fullrating star half (15)
Comments 3 Views 95320

Design alien explorers in ZBrush

by James Suret
published on 2015-09-23

Keywords: James Suret, ZBrush, relic seeker, tutorial

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 11023
Readers Comments (Newest on Top)
avatar
Kastaldi on Wed, 23 March 2016 12:31pm
If selected faces are reversed when pressing I twice, check Select Outer in the Tool Shelf / Inset Faces
avatar
Vidok on Tue, 19 May 2015 12:21pm
Cool stuff man, I like this very realistic looking.... I am new in blender, coming from Cinema 4D and I discover a lot power in this free program
avatar
Ege on Mon, 10 November 2014 5:11am
you lost me in origin part :/
avatar
Tapeape on Mon, 19 May 2014 9:17pm
Question: how do I change the pivot origin? can't seem to get past this step. thanks
avatar
Semi on Mon, 03 March 2014 1:00am
this step is muddy. i cant get to the third image … at all
avatar
Ali on Thu, 19 December 2013 11:29am
ty dude. it was usefull. keep make tutorial for blender. & this site need a part for blender
avatar
Cheerful_weasel on Thu, 19 December 2013 11:10am
Software used: 3ds Max)))
Add Your Comment..