Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'Incubator'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(Score 4.2 out of 5 after 10 Votes)
| 99973 Views
| 4 Comments
| Comments 4
Date Added: 23rd November 2011
Software used:

The V-Ray Blend Material was used to create the shader for the rusty pipes (Fig.11).

1433_tid_11.jpg
Fig. 11

Note: When creating these textures I found the Total Textures collections from 3DTotal very useful.

Lighting

Now I'm going to talk about my third favorite phase of the process, the lighting. I had a clear idea how I wanted to light the scene. I wanted the scene to be dark but lit, and to be colorful. I didn't want any sky light in the scene because this is a secret underground incubator where classified species are produced. For these reasons I covered the whole scene with a big polygon box.

Now the fun part begins. Blue and yellow is one of my favorite color combinations. So I decided that I would put the incubator in the middle and make light come from both sides, blue from one side and yellow from the other. To do this I placed two big rectangular V-Ray lights in the scene (Fig.12).

1433_tid_12.jpg
Fig. 12

I also placed two lights to represent the artificial light that is needed to grow the plants (Fig.13). One V-Ray light to light the character (Fig.14), one V-Ray light to light the eggs (Fig.15) and one V-Ray sphere to light the wall and table at the back (Fig.16) as I thought it should be lit with a pure white light.

1433_tid_13.jpg
Fig. 13


1433_tid_14.jpg
Fig. 14

1433_tid_15.jpg
Fig. 15



< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5
Related Tutorials

Making Of 'Judge Death'

by Petr Nasirov
published on 2011-10-06

Keywords: judge death, creature, monster, skeleton,

rating star fullrating star fullrating star fullrating star fullrating star half (11)
Comments 2 Views 183612

Making Of 'Lumok'

by Jean-Michel Bihorel
published on 2011-12-12

Keywords: character, alien, creature,

rating star fullrating star fullrating star fullrating star fullrating star half (8)
Comments 0 Views 67621

Making Of 'The Spider'

by Martin "DerMattin" Ernst
published on 2009-06-16

Keywords: scene, creature, character, soldier, spider,

rating star fullrating star fullrating star fullrating star fullrating star half (2)
Comments 1 Views 29577

Making Of 'Pursuit Of Perfection'

by Jesse Sandifer
published on 2010-07-15

Keywords: character, creature, rocks,

rating star fullrating star fullrating star fullrating star fullrating star half (19)
Comments 5 Views 106632
Readers Comments (Newest on Top)
avatar
Jon on Fri, 03 February 2012 9:38am
Fantastic composition. It is so weird but so pretty. I especially love how the textures make the simple geometry so interesting. Very nice tutorial too. I really loved the dusty glass. How did you achieve that?
avatar
James on Wed, 30 November 2011 2:47am
Greaaat image, but the fingers (shader pink) is kind of fake...like a standart shader only with the color. But the rest is perfect, congrats!
avatar
Jeffrey on Thu, 24 November 2011 9:01am
Love it!!! Thanks for sharing.
avatar
Danilo on Wed, 23 November 2011 1:59pm
Awesome imagem, even if isn't the final result you expected, I think it is amazing. Congrats.
Add Your Comment..