Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'Incubator'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(10 Votes)
| 97579 Views
| 4 Comments
| Comments 4
Date Added: 23rd November 2011
Software used:

Texturing

I exported the whole scene into 3ds Max as an obj file to start the texturing and lighting. Texturing the scene was also fairly easy. I used V-Ray Blend Material for most of the shaders, including the dusty glass that surrounds the creature and the rusty metal. One secret is that I have used a Perlin Marbel procedural map as the mask for 99% of my blend materials, because it creates a beautifully organic look (Fig.06). The character's shader on the other hand is nothing but color and specular maps (Fig.07).

1433_tid_6.jpg
Fig. 06

1433_tid_7.jpg
Fig. 07

The velvet shader is created with a V-Ray material with three Falloff maps nested together in the Diffuse channel and a Noise map as the Bump (Fig.08). The back wall is simply UV mapped with a texture painted on in Photoshop (Fig.09).

1433_tid_8.jpg
Fig. 08

1433_tid_9.jpg
Fig. 09


The egg texture was created with a Cellular procedural map (Fig.10).

1433_tid_10.jpg
Fig. 10



< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5
Related Tutorials

Modo - ZBrush displacement workflow with Displacement Exporter

by Zoltan Korcsok
published on 2009-06-16

Keywords: character, head, creature, displacement, modo, zbrush,

rating star fullrating star nonerating star nonerating star nonerating star none (1)
Comments 1 Views 113085

Making Of 'Birth of a New Dawn'

by Khalid Al-Muhurraqi
published on 2009-12-09

Keywords: scene, structure, monument, creature,

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 21816

Making Of 'Thrull'

by Gavin Goulden
published on 2009-12-09

Keywords: character, creature, monster, thrull,

rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 1 Views 184591

Praying Mantis

by Victor Maiorino Fernande
published on 2011-07-21

Keywords: insect, praying mantis, photoshop, softimage, zbrush

rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 1 Views 101470
Readers Comments (Newest on Top)
avatar
Jon on Fri, 03 February 2012 9:38am
Fantastic composition. It is so weird but so pretty. I especially love how the textures make the simple geometry so interesting. Very nice tutorial too. I really loved the dusty glass. How did you achieve that?
avatar
James on Wed, 30 November 2011 2:47am
Greaaat image, but the fingers (shader pink) is kind of fake...like a standart shader only with the color. But the rest is perfect, congrats!
avatar
Jeffrey on Thu, 24 November 2011 9:01am
Love it!!! Thanks for sharing.
avatar
Danilo on Wed, 23 November 2011 1:59pm
Awesome imagem, even if isn't the final result you expected, I think it is amazing. Congrats.
Add Your Comment..