3DTotal: Hi Herbert, can you tell us about yourself please, and why you chose to become a 3D character artist?
Herbert: Hello Chris, I am an Indonesian, currently working in Canada as a Senior Artist for Propaganda Games.  I first came to Canada to study graphic design about 7 years ago.  When I took a Fine Art course, I realised that design was not really my strength.  I really got into traditional art at that time.  After I graduated from Fine Art school, I realised it was going to be very tough to make a living by only doing traditional art.  I was asking around and did some research, and thought I should give 3D a try.  Toy Story was a very inspiring movie that got me interested in 3D.

3DTotal: You’re one of the many talented artists that we have seen coming out of Vancouver Film School.  Could you tell us why you think VFS has such a good success rate in terms of producing talented artists?
When I went to VFS, I had no clue at all about 3D.  I didn’t even know what a polygon or wireframe was!  In the first 3 terms at VFS (6 months) they taught me a little bit of VFX, animation, and modelling.  During that period of time, I knew that I wanted to be a modeller.  I personally think that, because there is so much competition in VFS, it really forces each student to put his/her best effort into their work.  Self motivation is also the main key to becoming successful at VFS.

3DTotal: With having no previous experience with 3D when you first started VFS, did you find it very daunting being there, or were the classes geared to all levels?
Herbert: Yes, I have to admit that the first couple of weeks were pretty rough for me.  But I didn’t want to give up that easily, so I stayed after school and kept asking my classmates a lot of questions.  I was very lucky that a few of them already had some basic 3D knowledge (and were willing to stay late with me to teach me).  After a month or so, I started getting a lot more comfortable with the programme.

3DTotal: You’re currently employed at Propaganda Games.  Could you tell us how this job came about and why you decided to leave Bioware?
Herbert: I have always been interested in Propaganda Games.  I personally think that Propaganda Games is one of the best game companies in Canada.  I really enjoyed working at Bioware - everybody is extremely talented there.  But I wanted to try some new and challenging project, and I really love Turok. Plus, there is no place that beats the beauty of Vancouver!

3DTotal: So in terms of working environments, how would you compare the two?
Herbert: I think they are both pretty similar.  They are all game lovers and
really love what they do at work.  Both companies have very talented artists who are very fun to work with. One thing I love the most is working with people who are very passionate about their work.

3DTotal: Could you tell us what you’re working on at the moment?
Herbert: I am currently working on an unannounced title…

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