go back
1

Guillem H. Pongiluppi: illustrator interview


By 3dtotal staff

Web: http://www.guillemhp.com/ (will open in new window)

|
(3039 Views) | 0 Comments
| Comments 0
Date Added: 21st February 2017
971_tid_zbgdp_728x90.jpg

Guillem H. Pongiluppi has worked on projects ranging from "Warcraft" to "Cosmos" – check out some of his awesome images and workflow...


971_tid_1.jpg

971_tid_zArist-Profile.jpg

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Guillem H. Pongiluppi: My name is Guillem H. Pongiluppi. I am an illustrator from Barcelona. In the last 10 years I have worked on many, many projects. From great Hollywood movies like Warcraft, directed by Dunncan Jones, to small indie videogames as Evolving Planet, created by Murphy's Toast Games. I have also worked in major television productions, such as the Cosmos series for National Geographic, and on a lot of book covers for multiple publishers. And in the last two years I have started to work in the world of board games.

971_tid_Ayanami-Sunrider.jpg
Ayanami Sunrider

3dt: What's the story behind your latest gallery entry? Where did the idea come from? What were you trying to achieve with it?
GP: The illustration that I presented for the gallery is part of a personal science fiction project. The project is about a boy who is about to leave the earth to go to the new human colonies. The city that he says goodbye to, is a futuristic version of Barcelona, which is my own city.

971_tid_Barcelona-Aftermath-La-Placa-Espanya.jpg
Barcelona Aftermath La Plaça Espanya

971_tid_Barcelona-Smoke-&-Neons-Sant-Pau-i-La-Sagrada-Familia.jpg
Barcelona Smoke & Neons Sant Pau i La Sagrada Familia

3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
GP: The only software I used for this image was Photoshop. It is an image that at first sight is very spectacular, but its realization is not at all complicated. It involves making a series of silhouettes of backlit buildings, adding lighting effects on windows, atmospheric effects and smoke between different layers.

971_tid_Esoteric-order-of-Dagon.jpg
Esoteric order of Dagon

3dt: Do you use any other software, either for work or personal projects?
GP: Yes. I like to use multiple softwares for my works. Art Rage and Painter for more classic digital illustration and Photoshop for digital illustration, photobashing or matte painting. I also like to use 3D software for some jobs, like 3D-Coat, ZBrush or Google SketchUp. The more knowledge of software we have, the more resources we can apply to our jobs and get better and faster.

971_tid_Femme-Fatale.jpg
Femme Fatale

971_tid_1.jpg
501st Legion Vader's Fist VS Space Cockroaches

3dt: Who are your favorite artists, traditional or digital, and can you explain why?
GP: There are so many artists that I like and inspire me that it would be impossible to list them all, but I will try to list some of them. Caravaggio and Diego Velázquez are my favorite classic artists, for the expressiveness of their scenes and the incredible mastery of light.

I am fascinated by practically all the painters of the Hudson River School, for the beauty of their epic landscapes, to name some would say Albert Bierstadt, Thomas Cole and Frederic Church. And finally, to name a few of my favorite illustrators I would say: Angus McBride and John Howe because his Tolkien worldview fascinated me when I was a child. Syd Mead, Ralph Mcquarrie and Jean Giraud for their incredible imagination without limits. And Mark Schultz and Frank Frazetta because they are simply the best.

971_tid_Mythic-Battles-Pantheon-Poseidon-Expansion-Cover.jpg
Mythic Battles Pantheon Poseidon Expansion Cover

3dt: What can we expect to see from you next?
GP: I am currently working on an illustrated book along with my great friend Joseph Diaz and Kristofer Montenegro, about the worlds of H.P. Lovecraft. It's going to be a book with a lot of graphic material. From landscapes to all creature designs cited by the author. As personal projects, I really like to make fan art for pure fun, so I guess I'm going to do something about fanart this year, especially for my Patreon page.

971_tid_New-England.jpg
New England

Related links

Head over to Guillem H. Pongiluppi's website
Grab a copy of Beginner's Guide to Digital Painting in Photoshop

971_tid_zbgdp_728x90.jpg

 
1
Related Items

Interview

Brice Laville Saint Martin: 3D artist interview

Freelance 3D artist Brice Laville Saint Martin discusses his workflow and influences for his recent gallery entry, 'Teapot Tank'......

Go to galleries 1
Comments 0 Views 11032

Interview

Greg Perkins: Scaredy Bat director interview

3D modeler and director Greg Perkins talks about working with a talented crew to create his animated short, Scaredy Bat......

Go to galleries 1
Comments 0 Views 3620

Interview

Interview with Lee Chak Khuen (Puppeteer Lee)

Lee Chak Khuen, or Puppeteer Lee, is an amazing artist who has worked in both the comic and concept art industries. Since setting my eyes on his fantastic illus...

Go to galleries 1
Comments 0 Views 33245

Interview

Chris McCabe: concept artist interview

UK concept artist Chris McCabe discusses his career so far, and creating his “Jump Ship Mech” concept for 3D printing…...

Go to galleries 1
Comments 0 Views 2321
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment