go back
1

Kontorn Boonyanate: freelance CG artist interview


By 3dtotal staff

Web: https://www.artstation.com/artist/dongkont (will open in new window)

|
(3629 Views) | 0 Comments
| Comments 0
Date Added: 16th January 2017
947_tid_zbrushcc_728x90.jpg

Check out Kontorn Boonyanate's creative and characterful ZBrush sculpts, and learn more about his process and story...


947_tid_octohug_01.jpg

947_tid_zArist-Profile.jpg

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Kontorn Boonyanate: I am Kontorn Boonyanate (dongk), and I'm 25 years old. I'm a freelance CG artist that graduated from Rangsit University with a Bachelor Degree of fine art. I have two years experience working with CG.

947_tid_octohug_02.jpg

3dt: Where did you find the inspiration for your latest gallery entry? What's the story behind its creation?
KB: My latest gallery entry is "Octohug". I found inspiration in my pets and the situation where our lovely pets pass away. The image I used to see every single day was my mom hugging them in her arms, so I use that feeling to create this work.

947_tid_archer_01.jpg
"Archer" – a personal project to practice my character design skill

3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
KB: I used ZBrush, Maya, KeyShot, and Photoshop for creating this project. When I wanted to create the creature, the first problem I had was I didn't know their anatomy, so I had to do a lot of research of references and asking for advice.

947_tid_archer_02.jpg

3dt: Do you normally use this software in your workflow? What other software and plug-ins do you favour?
KB: For the 3D part I usually use this workflow (ZBrush, Maya and KeyShot). For 2D work I always use Photoshop to create the final image. My favorite software to use is ZBrush where normally I start from a whole shape to see the final image easily. After that, I add the final details.

947_tid_dancing01.jpg
"Dancing" – an experimental work practicing shape and form

3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why? What are your artistic ambitions?
KB: I would like to learn MARI because MARI can create the hi-resolution of texture maps that can be used for production work. In the situations that I face every day, I adapt these for inspiring my works, trying to improve myself – don't stop creating new things.

947_tid_dancing02.jpg

3dt: How do you keep your portfolio up-to-date? Any tips?
KB: When I am working on a new project, I will update my progress online (the low-poly, hi-poly, detailing etc) continuously in my portfolios such as ArtStation and Behance.

947_tid_dreaming01.jpg
"Dreaming" – part of a personal project

947_tid_shaman01.jpg
"Shaman" – part of a personal project

3dt: Who are your favorite artists, traditional or digital, and what can we expect to see from you next?
KB: My favorite artist is Thawan Duchanee, who is a famous traditional artist in Thailand.

His paintings are full of emotion and creativity. He inspires me to continue improving my works. In the future, I would like to explore 3D printing.

947_tid_dreaming01.jpg
"Octohug" my latest project

Related links

Take a look at Kontorn Boonyanate's ArtStation
Head over to Kontorn's Behance
"Octohug" in the gallery

947_tid_zbrushcc_728x90.jpg

 
1
Related Items

Interview

Interview with Toni Bratincevic

Senior Environment artist Toni Bratincevic talks to 3dtotal about his journey from humble beginnings in the 1990s to becoming one of the senior artists at top s...

Go to galleries 1
Comments 2 Views 13544

Interview

Interview with Alexey Zaryuta

Alexey Zaryuta like many artists had a strange route into the CG industry and has over the years collected a variety of skills, such as 3D modeling, graphic des...

Go to galleries 1
Comments 0 Views 13285

Interview

Interview with character artist, Javier Zuccarino

3dtotal chats with character artist, Javier Zuccarino, who self-taught his way to ZBrush mastery while holding down a job as a 3D artist for advertising......

Go to galleries 1
Comments 0 Views 6781

Interview

Gregory Stoffel: 3D artist interview

Vietnam-based 3D artist Gregory Stoffel creates characters and creatures for a variety of professional and personal projects, such as his tribute to 'Burai Figh...

Go to galleries 1
Comments 0 Views 2900
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment