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Caetano Silva: 3D illustrator interview


By 3dtotal staff

Web: www.caetanosilva.com (will open in new window)

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Date Added: 15th April 2016

3D illustrator Caetano Silva creates amazing, characterful 3D concepts – check out his portfolio and discover his multifaceted workflow...


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3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Caetano Silva: My name is José Caetano de Campos Silva and I'm a 3D illustrator from Sao Paulo, Brazil.

3dt: Where did you find the inspiration for your latest gallery entry? What's the story behind its creation?
CS: This piece was made as homage to my pet cat, Negresco. It's been a while since I wanted to make my cat in 3D, and so this was the perfect opportunity. The idea was to picture all the energy and intensity he displays while playing with his favorite toy, the plush Pikachu. It also features my actual living room.

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Another image with a similar theme I made earlier

3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
CS: To do this image I used mostly ZBrush, MODO and Photoshop. Some small bumps along the way were met, but nothing major. One cool thing I learned was how to make a cool looking parquet wooden floor. To make it, I used CINEMA 4D and mograph to clone the modeled wooden tiles randomly so the texture showed no pattern. I was very pleased with the result.

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3dt: Do you normally use this software in your workflow? What other software and plug-ins do you favor?
CS: Yes, I mainly use MODO as my central 3D software and ZBrush for all things organic. They work pretty well in tandem. Other softwares I use on occasion are CINEMA 4D, Marvelous Designer and CrazyBump.

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3dt: Are there any particular techniques that you use often? Or do you like to experiment?

CS: Since fur grooming in MODO is quite unfathomable right now, I like to use Fibermesh in ZBrush to groom the fur of my characters. I later export those fibers as curves to MODO and use them as guides for the fur.

3dt: What are your artistic ambitions?
CS: My ambition is to always make images I personally like, that express my style, with lots of color, character and energy. I can be perfectionist sometimes, and this is good, but I also think that to grow as an artist, it is important to make a lot of stuff instead of focusing on a single project for months on end.

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3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?
CS: I always wanted to revisit 3ds Max and V-Ray. I really like the results of these two combined. I also have an interest in learning MARI, Substance Painter and Houdini. I think these programs can offer a lot to any high demand production workflow.

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3dt: How do you keep your portfolio up-to-date? Any tips?
CS: I like to keep a Behance and Facebook page as well as a personal website. These social media can often have a lot more visibility than a simple website, and it is easier to keep them up to date. I tend to only post the most important jobs on my site and post more stuff on the social media.

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3dt: Who are your favorite artists, traditional or digital, and can you explain why?
CS: Two Brazilian artists I admire a lot are Pedro Conti and Victor Hugo. I really like their take on character design, their attention to detail, shaders, and so on. Another artist I admire is Marek Denko who is the author of one my favorite 3D renders, called "Souvenir”. His level of realism and detail is amazing. Others I need to mention are Randy Bishop, Andrew Hickinbottom, Per Haagensen, Jean-Michel Bihorel, Sung Jae Kim, Mike Azevedo… All I can say is that the web is filled to the brim with talented artists right now! One final mention, as it was the most influential to me, has to be my father, Iranildo Alves da Silva, who is a traditional 2D illustrator and taught me almost everything I know about how to be a good artist. I owe him a lot!

3dt: What can we expect to see from you next?
CS: I will keep making images I love as much as I can and I want to try new themes, new techniques and always keep improving. I will probably do some animals, too. I always end up making animals! Haha.

785_tid_Negresco.jpg
My latest personal project, featuring Negresco, my cat

Related links

Check out Caetano Silva's website
Head over to Caetano's Behance
Caetano is on Facebook
Grab a copy of ZBrush Characters & Creatures
 
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