Freelance 3D generalist Milton Dias shares the workflow behind his Mission Impossible-inspired gallery entry Special Ops, and discusses his
inspirations and aspirations...
3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
I'm 24 years old, living in the countryside of Sao Paulo state, Brazil. I started studying 3D at the end of 2013 after graduating in Graphic Design. Currently I work as a freelancer for both national and international advertising agencies.
3dt: Where did you find the inspiration for your latest gallery entry, Special Ops? What's the story behind its creation?
I was watching Mission Impossible
and wanted to recreate the classical scene where Tom Cruise hacks into the security room, but I wanted it to be something different and funny, hence the fat little mouse.
3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
I didn't change much from the 'traditional' 3D workflow, to create the image I used ZBrush
, 3ds Max
, but unquestionably the biggest challenge was the fur. To do it I used 3ds Max's native Hair and Fur, but not before watching lots of videos and reading about it. I ended up using the comb method instead of Splines, it made the process easier.
3dt: What are your artistic ambitions?
I believe that being in constant evolution is the most important for me, always making sure my current job is better than the previous one.
3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?
Lately I've seen some artists using MARI
. I'm curious to make some tests and then introduce it to my next projects.
3dt: Who are your favorite artists, traditional or digital, and can you explain why?
I have a huge number of artists that influenced me in this journey, but there are 3 Brazilians I can't forget to mention: Marcelo Souza
, Pedro Conti
and Victor Hugo
. I find their work simply amazing given their attention to the details and also all the techniques involved in their production. Since the beginning they were a reference for me and surely are for many other artists as well.
3dt: What can we expect to see from you next?
I'm transforming Special Ops
into a short film. I'm still in the planning phase, concept art and storyboard so I don't have a release date yet. But soon I'll have more information and new images to show, it will be a great pleasure to share here on 3dtotal.
Head over to Milton's ArtStation
Check out Special Ops in the gallery
Grab a copy of ZBrush Characters & Creatures