Technical artist Marko Stanojevic showcases his recent gallery work and talks about his preferred creative workflow...
3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Hi everybody and thanks for having me here, it's a great honor! I'm a graphic designer, illustrator, motion designer, and animator... basically a one man band. I'm currently working in a studio as an animator and technical artist located in Belgrade, Serbia.
When I saw the Mad Max movie, the first thing that popped in my head was Marko Djurdjevic and Sergi Brosa.
So I needed to do fanart of Furiosa
3dt: Where did you find the inspiration for your latest gallery entry? What's the story behind its creation?
Inspiration for this piece was hugely influenced by Ars Thanea's Disney Vacation Club; I did some sketches about 2-3 years ago, but I didn't have so much skill at that time. I wanted to incorporate a storytelling element, so I sat down and wrote a story for it. And here is the fun part... I will be doing more illustration like this that follows the journey of a drunk Viking who went exploring. He is on a mission to explore and not to conquer. His crew threw him a going-away party. He got so drunk that he was taken off course...
Stay tuned and check my Artstation
to see where he will go next!
Viking vacation crib before going on a journey
3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
My main weapon of choice is Photoshop
, but I also used Lazy Nazumi Pro
(it's an AWESOME plugin for PS) and it helped me a lot with isometric sketches and for smoothing lines. Difficulties that I faced was all about lighting, but I used programs like 3ds Max
and CINEMA 4D
to research how light bounces, and to simulate different light scenarios to get a result that I was looking for. Also, I approach this illustration as material study.
3dt: Do you normally use this software in your workflow? What other software and plug-ins do you favor?
Adobe products are my main tools, but I always like to mix things up and experiment with other software.
3dt: Are there any particular techniques that you use often? Or do you like to experiment?
I always start with a rough sketch, then clean-up and final line art. When I'm satisfied with the line art, I put down some colors. And experimenting... HELL YES! I suggest everyone to experiment and to find new techniques and to leave their comfort zone, then they will learn the most.
3dt: What are your artistic ambitions?
Just to grow and to push myself beyond my limits to become a great artist.
3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?
I'm learning 3D-Coat
at the moment, but I would like to learn ZBrush
(I find the interface too confusing). Also, when I boost my 3D skills it would be nice to learn MARI
to paint 3D models. And a lot of sketching to improve my 2D skills.
3dt: Who are your favorite artists, traditional or digital, and can you explain why?
I don't have specific favorite artists; I admire a lot of them like: Marko Djurdjevic, Dave Rapoza, Sergi Brosa, Betty Jiang, Evan Amundsen, Ryan Lang... the list is just getting too long. But my favorite artists are my colleagues and my art friends from Serbia, these are the people that I look up to and they always keep me inspired.
3dt: What can we expect to see from you next?
Animation, 3D modeling and a lot of studies/sketches and character design.
Latest personal work and animation that I did for upcoming Marvel's movie Gambit
Check out Marko Stanojevic's website
View the Viking Vacation Crib gallery image
Grab a copy of Beginner's Guide to Digital Painting in Photoshop