December gallery winner with 'The Bird', 3D artist Vitaly Varna discusses the process and collaboration behind this image, and his goals for the future...
3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Hi 3dtotal community! My name is Vitaly Varna. Right now I'm 19 years old, and I've been creating 3D art for 3 years now (attempting to...) Before that I was doing video editing, which is the thing that led me to the world of 3D. I'm currently living in Lithuania and working in a 3D visualisation studio, as well as freelancing on the side.
3dt: Where did you find the inspiration for your latest gallery entry? What's the story behind its creation?
I started working on a prototype right about when I met Pavel Kandibey (he did the art-direction and post-production for this image). I showed him a preview and we agreed to work on this together. I think he gave me the energy. I owe everything to him!
3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
The main software was 3ds Max
. For detailing I used ZBrush
, and MARI
for texturing. The difficulties started right away from the beginning, when Pavel Kandibey made me prepare a library of references, write the story down on paper, and give me a ton of lectures. But the biggest challenge was to build the whole scene realistically, and for that we also spoke with an architect, an expert in aviation, and even a camera operator to help us with the composition. It was a big jump for me, the only way to overcome this was to take it easy and focus.
3dt: What are your artistic ambitions?
I want to work in cinematics and possibly films. This is definitely a goal I'm working towards. I especially like the work Blur Studio produce.
3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?
I'm currently getting my hands on 3D-Coat and Speedtree, both are amazing programs and they help me a lot. In the near future I want to mainly take a look at world machine and allegorithmic's products. There's a million and one of things for me to expand and learn, so I'm in a constant search for information.
3dt: How do you keep your portfolio up-to-date? Any tips?
I suppose, for me it is pretty natural to be consistent with my work and practice all the time – I tend to think I don't work enough though. I think all you need is some love to what you're doing and a clear vision of what you want to achieve, motivation and everything else falls into place then. My portfolio is lame though, so don't take my words for granted – ha.
3dt: What can we expect to see from you next?
Definitely some more fun collaborations with Pavel and my further attempts at 3D art!
Check out Vitaly's ArtStation
The Bird won December's gallery competition
Grab a copy of 3ds Max Projects