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Daniele Trevisan: 3D artist interview


By 3dtotal staff


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Date Added: 7th December 2015

Aspiring young concept artist Daniele Trevisan shares work from his portfolio and discusses his working methods and hopes for working at a big studio...


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3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?

Daniele Trevisan: Hello there, my name is Daniele Trevisan; I'm a self-taught aspiring concept designer from Italy. I am 22 years old and I've been into CG since September 2014.

3dt: Where did you find the inspiration for your latest gallery entry? What's the story behind its creation?

DT: I'm totally in love with military technologies, special forces teams, equipment, weapons and so on. I wanted to create an interesting sci-fi character that was believable looking.

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Super quick ZBrush sketch

3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?

DT: I mostly used Photoshop to compose the image; I also used 3ds Max and Fusion 360 in the modeling stage, and KeyShot to render.

3dt: Do you normally use this software in your workflow? What other software and plug-ins do you favor?

DT: Yes, I usually use these software; sometimes I integrate ZBrush into the workflow, it depends on the project. It's relatively new for me to use Fusion 360 in my works, but I can say it's a great software. If you are a concept artist and you do a lot of hard surfaces/mechanical stuff you'll find it useful, you can download it for free: the 3 years student copy from the Autodesk website.

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HALO-HAHO Icarus military system

3dt: Are there any particular techniques that you use often? Or do you like to experiment?

DT: I have my consolidated workflow, but I love experimenting it helps me to find new and faster ways to do effective concepts.

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Icarus explained

3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?

DT: I'd like to take a look to 3D-Coat, I've seen the preview of the 3D Concept Art course with Jama Jurabaev and it looks rad.

3dt: How do you keep your portfolio up-to-date? Any tips?

DT: Well, I'm extremely self-critical and in my opinion about half of the pieces in my portfolio suck haha. I guess it's the 'bad thing' to learn and get better fast: you continuously delete/hate old images from your portfolio. Now I'm forcing myself to work hard with patience and probably in these months I'll replace a lot of those experimental/old images with new ones. I have to make a huge selection, I can't wait to finish my portfolio and be ready to send some applications.

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Painting and DMP techniques in Photoshop

3dt: Who are your favorite artists, traditional or digital, and can you explain why?

DT: I like so much Vitaly Bulgarov and Gavriil Klimov – those guys are such an inspiration! They have an unbelievable style, both complex and minimal with that industrial design feel, I just love it. I'd like to reach that level of design sense one day. I also like some paintings of John J. Park, I definitely love how he paints and uses photos in his compositions.

3dt: What can we expect to see from you next?

DT: As I said I'm working on new material. I've planned to do some robotics, a couple of environments, weapons, vehicles... just to have a complete and competitive folio. I hope to share a bunch of images here on the website.

So here we are, thanks to the staff of 3dtotal for this space and see ya soon!

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Related links

Head over to Daniele Trevisan's Facebook
Daniele also has an ArtStation page
Check out Odin Squad in the gallery

 
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