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Daniele Trevisan: 3D artist interview

By 3dtotal staff

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Date Added: 7th December 2015

Aspiring young concept artist Daniele Trevisan shares work from his portfolio and discusses his working methods and hopes for working at a big studio...



3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?

Daniele Trevisan: Hello there, my name is Daniele Trevisan; I'm a self-taught aspiring concept designer from Italy. I am 22 years old and I've been into CG since September 2014.

3dt: Where did you find the inspiration for your latest gallery entry? What's the story behind its creation?

DT: I'm totally in love with military technologies, special forces teams, equipment, weapons and so on. I wanted to create an interesting sci-fi character that was believable looking.

Super quick ZBrush sketch

3dt: What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?

DT: I mostly used Photoshop to compose the image; I also used 3ds Max and Fusion 360 in the modeling stage, and KeyShot to render.

3dt: Do you normally use this software in your workflow? What other software and plug-ins do you favor?

DT: Yes, I usually use these software; sometimes I integrate ZBrush into the workflow, it depends on the project. It's relatively new for me to use Fusion 360 in my works, but I can say it's a great software. If you are a concept artist and you do a lot of hard surfaces/mechanical stuff you'll find it useful, you can download it for free: the 3 years student copy from the Autodesk website.

HALO-HAHO Icarus military system

3dt: Are there any particular techniques that you use often? Or do you like to experiment?

DT: I have my consolidated workflow, but I love experimenting it helps me to find new and faster ways to do effective concepts.

Icarus explained

3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?

DT: I'd like to take a look to 3D-Coat, I've seen the preview of the 3D Concept Art course with Jama Jurabaev and it looks rad.

3dt: How do you keep your portfolio up-to-date? Any tips?

DT: Well, I'm extremely self-critical and in my opinion about half of the pieces in my portfolio suck haha. I guess it's the 'bad thing' to learn and get better fast: you continuously delete/hate old images from your portfolio. Now I'm forcing myself to work hard with patience and probably in these months I'll replace a lot of those experimental/old images with new ones. I have to make a huge selection, I can't wait to finish my portfolio and be ready to send some applications.

Painting and DMP techniques in Photoshop

3dt: Who are your favorite artists, traditional or digital, and can you explain why?

DT: I like so much Vitaly Bulgarov and Gavriil Klimov – those guys are such an inspiration! They have an unbelievable style, both complex and minimal with that industrial design feel, I just love it. I'd like to reach that level of design sense one day. I also like some paintings of John J. Park, I definitely love how he paints and uses photos in his compositions.

3dt: What can we expect to see from you next?

DT: As I said I'm working on new material. I've planned to do some robotics, a couple of environments, weapons, vehicles... just to have a complete and competitive folio. I hope to share a bunch of images here on the website.

So here we are, thanks to the staff of 3dtotal for this space and see ya soon!


Related links

Head over to Daniele Trevisan's Facebook
Daniele also has an ArtStation page
Check out Odin Squad in the gallery

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