go back

André Luiz de Castro: character designer interview

By 3dtotal staff

(7940 Views) | 0 Comments
| Comments 0
Date Added: 19th October 2015

Freelance character designer André Luiz de Castro shares his portfolio and discusses the inspirations behind his rise in the industry...



3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?

André Castro: Hello 3dtotal! I am Andre Castro, a character designer that lives in Curitiba, Brazil. I have loved art since I was a child, but at the age of 17 it turned professional for me. At the age of 22 I just dedicated myself to graphic design. The turning point of my career was when I saw Kurt Papstein's works and I decided to become a character artist. Today I work full-time as a character artist freelancer, and when I'm not working, I'm studying or lifting some weights.


3dt: Tell us the story behind your recent gallery entry: What inspired you to create it?

AC: I am always in contact with art, it's hard not to be inspired when you follow so many great artist on the internet. I really enjoy Maciej Kuciara`s work. He is a great inspiration for me, it's incredible how a 'human' can do so many amazing different things! Haha! Many people try to limit you, limit your ability, and sometimes even yourself… and when I look at his works and others artists' works I see that I'm not even close to what I want to be, so I study more and more…


3dt: What software did you use and do you have any tips for using this software, or any other software that you use to create your art in general?

AC: I usually use Photoshop and ZBrush. Sometimes I use KeyShot to render.


3dt: Would you consider yourself to have a particular signature style, or techniques that you use often?

AC: I think the lights and colors I use in my post-production are becoming more recognizable in each new piece I do, and probably people will recognize me by that in some years.


3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?

AC: Marvelous Designer. I just love how that works, every artist knows how hard it is to sculpt nice cloth, and how it changes.


3dt: How do you keep your portfolio up-to-date? Any tips?

AC: Sometimes you can't upload your freelance works for your portfolio, or you can but you have to wait some time. My tip is: never stop studying. Never stop doing your own things, even if you work all day and you are tired. Your personal works are going to show your style, what you like to do.


3dt: Who are your favorite artists, traditional or digital, and can you explain why?

AC: The first ZBrush work that I saw was an alien from Kurt Papstein, he was the first to inspire me, and since the beginning when I asked him about some tips for ZBrush, he was so kind and always answered me (I didn't even know him and I was so noob!)

Marc Brunet, he is a great artist and has wonderful masterpieces. I've been learning a lot from him through Cubebrush, he teaches a lot about improving compositions, colors, lights, and so on. Danny Luvisi, one of the best people I have had the honor to meet – an insane artist! Anthony Jones is also a great person and awesome teacher! Maciej Kuciara. He is God.


3dt: What can we expect to see from you next?

AC: Very focused work on anatomy and maybe some paintings!


Related links

Head over to André's Facebook
André on Behance
André on ArtStation
Check out AntiTerror in the 3dtotal gallery
Grab a copy of ZBrush Characters & Creatures
Related Items


James Suret - Victory!

UK-based artist, James Suret, discusses the development of his ZBrush skills with the aim of becoming a successful concept artist......

Go to galleries 1
Comments 0 Views 5876


Yuuki Morita: 3D modeler interview

3D modeler Yuuki Morita shares the workflow behind his gallery entry Chimera, and a few more of his awesome portfolio pieces......

Go to galleries 1
Comments 0 Views 6147


How to succeed in VFX

Has technology changed the skills required to be a VFX artist? Amedeo Beretta, Module Leader for the Visual FX for Film course at Met Film School shares his tho...

Go to galleries 1
Comments 0 Views 4662


Evgeny Mihai: character artist interview

Lead character artist Evgeny Mihai switched from graphic design to creating cool, unusual characters in ZBrush – check out more of his work......

Go to galleries 1
Comments 0 Views 2926
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment