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Eternity-NU: ZBrush character & creature artist interview


By 3dtotal staff


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(12114 Views) | 1 Comments
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Date Added: 2nd February 2015

3dt: What software did you use and do you have any tips for using this software, or any other software that you use to create your art in general?
EN: I use several software to create my work such as Maya, Lightwave, ZBrush, MODO, UV layout, KeyShot and Photoshop. I am trying my best to learn and use to my advantage each software to make my work easier and faster.

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3dt: Would you consider yourself to have a particular signature style, or techniques that you use often?
EN: I think I have my own style, such as with all the detail I put into my pieces, which I value greatly.
I've studied a lot about anatomy and character design by myself. I also always practice drawing and sculpting . These two things are very important for a modeler in my opinion. From a technical point of view, I usually use more than one software, either between Maya, Lightwave and ZBrush.

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I always start my process to sculpt a character with ZBrush, like a traditional sculpture. It's easier for me to add or remove parts to make it the perfect form and silhouette, then add more details.

My workflow is simple; I usually use Dynamesh, ZRemesher tools, and then send to Maya for retopology. Maya 2015 has invented many new tools for the modeler.

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3dt: Who are your favorite artists, traditional or digital, and can you explain why?
EN: Rafael Grassetti, Shunya Yamashita, Andrew Hickinbottom, Kjun, Zack Petroc, Simon Lee and many more. They are some of my favorite artists and I always get inspiration from their work.

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3dt: What can we expect to see from you next?
EN: I am working on my personal project. I designed several characters and have started to sculpt some. It's gonna be one of my collections and I will definitely post to 3dtotal when it's done!

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Related links:

Check out Eternity-NU's website
Find him on Facebook
Submit your artwork
Buy our newest ZBrush guide!

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Readers Comments (Newest on Top)
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Jeffrey Norris on Tue, 01 December 2015 9:43pm
Looking for cleanup artist that are familiar with 3d sculpting. I create 3d selfies of individuals and pets and need people to clean some of the files and sometimes add textures. You can visit my website at http://my3dworlds.com
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