Nelson Isaac González Del Riego is a 3D character artist living in Chile. He talks about his appreciation for anatomy and creating amazing 3D sculpts…
3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Nelson Gonzalez Del Riego:
Hi. My name is Nelson Gonzalez Del Riego, and I was born in Havana, Cuba. I have lived in Chile for more than 20 years. I am an audiovisual communicator and also an Engineer in Occupational Risk Prevention.
3dt: Tell us about your art: Your style, themes, genre, and some of the favorite projects you have worked on.
I am a self-taught 3D artist. I did some human anatomy courses to improve in that aspect. I love human anatomy, especially how it is exploited in comics, and this opened me to a wonderful world of 3D sculpture and collectible figures. I have met many wonderful friends and artists. Style is something that can only be accepted after so many years of searching and that the world accepts it as such, it is a tremendous achievement. My favorite projects are a mixture between the human anatomy and the mechanical elements. That is something that still fascinates me.
3dt: Can you describe your typical workflow, and the software/hardware you normally use when creating your artwork?
I'm currently working with ZBrush. It is one of the most versatile 3D tools with a friendly interface. I previously worked with 3ds Max and Blender. ZBrush complements me, especially for the creation of human or anthropomorphic beings, where my imagination is made to fly, creating all kinds of situations where movement, anatomy, and a dazzling history can be appreciated.
3dt: What inspires you?
I'm inspired by human anatomy; it's something I love to create. Along with that, the love for my family, especially my children, are what make me work hard to achieve my goals.
3dt: How do you keep your portfolio up-to-date? Any tips?
It is difficult, but with perseverance you can achieve it. The main thing is to never stop working; practice makes the teacher, to be self-critical, methodical and never get lazy. Then you must publish your work everywhere, be attentive to comments, be willing to accept criticism and above all win many friendships with them, because behind each criticism or comment, there is an option for improvement in what you love doing.
3dt: Who are your favorite artists, traditional or digital, and can you explain why?
I am inspired by the artists of yesteryear; Leonardo, Miguelangel, Miró, Dalí, Magritte, and so on ... and in the matter of 3D sculptures, I am fascinated by the work of Caleb Nefzen, Daniel Bel, Erick Sosa, Franco Carlesimo, and other masters of this beautiful branch of popular culture. They all have in common their passion for human anatomy, that's what I love about them. And I hope to work hard to be an inspiration for the new generation that is adding to this beautiful art.
3dt: What can we expect to see from you next?
I will continue perfecting 3D sculpture, and in the future to be able to deliver collectible figures of high creative level. I hope to have the support of all my friends and followers, to fulfill their dreams with mine. A giant hug. Thank you very much for this beautiful opportunity.
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