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Juan Pablo Osorio: freelance 3D artist interview

By 3dtotal staff

Web: https://www.artstation.com/deathjuan (will open in new window)

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Date Added: 14th June 2018

Colombian freelance 3D artist Juan Pablo Osorio has worked on exciting short films and feature movies for various genres, and shares his workflow and some things he has learned…



3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Juan Pablo Osorio: My name is Juan Pablo Osorio and I was born in Medellin, Colombia. I work as a freelance 3D artist, but I'm focused on look development, lighting, matte painting, and environment/props designs. I knew that I wanted to get into this industry from a very early age, after watching my first "Star Wars” movie. Since that moment art, films, video games, role playing games and comics have been my biggest passion. I started studying 3D as a self-taught artist about 4 years ago, and since then I have been fortunate to work on some really exciting projects like short films, TV commercials, and a feature movie.


3dt: Tell us about your art: Your style, themes, genre, and some of the favorite projects you have worked on.
JO: I like a variety of different styles. Stylized, realistic, fantasy, sci fi, horror, and so on. What I care most about is the storytelling of the picture. So I try to tell a story in every single image, using the colors, the shapes and especially the lighting. Every element that I use helps me with the storytelling of the picture. For example "Neo Tokyo” and "Dragon Love” was a challenging use of lights to tell the story.



3dt: Can you describe your typical workflow, and the software/hardware you normally use when creating your artwork?
JO: It depends on the project. At first, I search for a lot of reference. In my daily work I mainly use 3ds Max, ZBrush for the modeling, sculpting and some texturing. I like to use V-Ray, Renderman and Arnold for rendering. I used Photoshop from the beginning, to concept the main idea, for texturing, for photobashing (if I need it) and for a lot of compositing and post-production.

Concept art done by OKU K.I. Kim

3dt: What inspires you?
JO: As an artist, I find inspiration in everything. Music, games, films, books, other artist, even in the idea that I want to join the world's best special effects company like Weta Digital, ILM, Framestore, and so on. But what really inspires me are the special people around me. My close friends and my family, who always encourage me to continue improving my skills. Without their support, I will not have the desire to always want to improve.

Using colors, shapes, and especially the light, I wanted to show a love story

3dt: How do you keep your portfolio up-to-date? Any tips?
JO: Your portfolio should show your best work, even if they are just three pictures. And good work needs time, lots of study and hard work. I try to keep an eye on new software updates, new workflows and new techniques that can improve my skills.

I practice every day, and in every new project, I challenge myself to improve as an artist. This is a difficult way, because you must overcome and fight against the frustration, but never be afraid. You learn more from the failures than from the successes.


3dt: Who are your favorite artists, traditional or digital, and can you explain why?
JO: My favorite traditional artists are Diego Velazquez, Rembrant, and Caravaggio, for their technical quality and the way they use the light to tell a story and show feelings. In other mediums, I have a lot of favorite digital artists such as Dylan Cole, Eduardo Peña, Rafael Grassetti, Maciej Kuciara, Jaime Jasso, Daniel Schmid (these two are my mentors) and more.


3dt: What can we expect to see from you next?
JO: As an artist I want to study more and keep the hard work. This is just the beginning to become a great artist one day. I have a lot of personal projects in mind that will challenge me to improve my skills.


Related links

Check out Juan Pablo Osorio's ArtStation
Juan's Vimeo
Juan's website


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