go back
1

François Boquet: 3D artist interview


By 3dtotal staff

Web: https://www.artstation.com/zackb (will open in new window)

|
(2101 Views) | 0 Comments
| Comments 0
Date Added: 29th May 2018
1279_tid_Ultimate_CAC_728x90.jpg

Belgian 3D artist living and working in Paris for Oh Bibi, François Boquet, shares his favorite themes and genres, workflow, and inspirations...


1279_tid_Princess.jpg

1279_tid_zArist-Profile.jpg

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
François Boquet: Hi! My name is François and I'm from Belgium, but I live in Paris. I've been working at Oh Bibi (a mobile games company located in Paris) as a 3D artist for 4 years. I do environments, props, characters, and sometimes a little bit of concept art. I'm also a big videogame player.

1279_tid_NativeAmerican.jpg
Concept by Pernille Orum

3dt: Tell us about your art: Your style, themes, genre, and some of the favorite projects you have worked on.
FB: I've always liked the cartoon style (Disney, Dreamworks, Sony, and so on) because I find it more interesting (proportion and shape). I don't really have any particular theme. When starting a project, the style depends on my current desires or if a film or video games inspires me. My favorite project to date is "The Native American" because I learned a lot with this project. I learned Substance Painter, Ornatrix, and V-Ray during my free time. This was a big challenge but I really enjoyed working on it.

1279_tid_Princess.jpg
Design by Miranda Yeo

3dt: Can you describe your typical workflow, and the software/hardware you normally use when creating your artwork?
FB: My workflow is very basic. I start in ZBrush with primitives for the blocking. Then, I sculpt and occasionally make a retopology in 3D Coat or 3ds Max. I do the textures in Substance Painter and Photoshop with a polypaint as base. Finally, for the render, I use V-Ray, and Ornatrix for the hair.

1279_tid_SculptZbrushPrincess.jpg
Sculpt ZBrush Princess

3dt: What inspires you?
FB: I'm inspired by other artists. They really are a source of motivation for me. Seeing other people working every day motivates me to work harder and surpass myself. I'm of course inspired by Disney movies and music too. When I'm starting a project, I love to listen to a kind of music related to my project. For example, at the moment, I'm working on a warrior leopard while listening to the soundtrack of Kung Fu Panda.

1279_tid_Einstein.jpg
Design by Florian Satzinger

3dt: How do you keep your portfolio up-to-date? Any tips?
FB: I'm trying to work for 2 or 3 hours every day in the evening after work. I'm taking my time for my personal projects. There's no pressure or deadline: it's more important to have quality projects than quantity. Working with other artists is also a very good exercise! Posting work in progress on social media too. It's important to have good feedback from other artists. Practice is the key.

1279_tid_StepbyStepZubrsh.jpg
Workflow in ZBrush

3dt: Who are your favorite artists, traditional or digital, and can you explain why?
FB: For 2D artists, I love the works of Pernille Orum, Chris Sander, Glen keane, Florian Stazinger, Alberto Camara, Ryan Lang, and so many others!

For 3D artists, I have many favorite artists like Dylan Ekren, Matt Thorup, Shane Olson, Pedro Conti and Victor Hugo and more... It's really motivating to see them being so passionate about their work.

1279_tid_Girl-with-a-brush.jpg
Design by Justine Cunha

3dt: What can we expect to see from you next?
FB: I have a lot of projects in progress at the moment. One of them is a warrior leopard. It's a little project with another artist. I hope to finish this project this year. On the other hand, I'm making characters for a short film. And on another side, a few other quick projects.

Related links

Boquet François' website
François on Instagram
François on Tumblr
Grab a copy of Ultimate Concept Art Career Guide

1279_tid_Ultimate_CAC_728x90.jpg
 
1
Related Items

Interview

Victor Gaza: 3D Character Artist Interview

Horizon: Zero Dawn 3D character artist at Guerilla Games, Victor Gaza, talks about his latest Witch Doctor portrait and his career aspirations......

Go to galleries 1
Comments 0 Views 7970

Interview

Diego Sain: 3D Character and Creature Artist Interview

3D character and creature concept artist Diego Sain unveils the working methods behind his latest ZBrush projects, and his aims for the future......

Go to galleries 1
Comments 0 Views 8121

Interview

Juan Luis Mayén: Illustrator and digital sculptor interview

Juan Luis Mayén's January gallery entry earned 594 points, and won a 3D Concept Art contest! Find out more about this multi-talented artist......

Go to galleries 1
Comments 0 Views 4771

Interview

Darko Mitev: senior character modeler interview

Senior character modeler for Brown Bag Films, Darko Mitev, shares his passion for animation and creating interesting characters, with portfolio tips and other i...

Go to galleries 1
Comments 0 Views 2431
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment