Belgian 3D artist living and working in Paris for Oh Bibi, François Boquet, shares his favorite themes and genres, workflow, and inspirations...
3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Hi! My name is François and I'm from Belgium, but I live in Paris. I've been working at Oh Bibi
(a mobile games company located in Paris) as a 3D artist for 4 years. I do environments, props, characters, and sometimes a little bit of concept art. I'm also a big videogame player.
3dt: Tell us about your art: Your style, themes, genre, and some of the favorite projects you have worked on.
I've always liked the cartoon style (Disney, Dreamworks, Sony, and so on) because I find it more interesting (proportion and shape). I don't really have any particular theme. When starting a project, the style depends on my current desires or if a film or video games inspires me. My favorite project to date is "The Native American" because I learned a lot with this project. I learned Substance Painter, Ornatrix, and V-Ray during my free time. This was a big challenge but I really enjoyed working on it.
3dt: Can you describe your typical workflow, and the software/hardware you normally use when creating your artwork?
My workflow is very basic. I start in ZBrush with primitives for the blocking. Then, I sculpt and occasionally make a retopology in 3D Coat or 3ds Max. I do the textures in Substance Painter and Photoshop with a polypaint as base. Finally, for the render, I use V-Ray, and Ornatrix for the hair.
3dt: What inspires you?
I'm inspired by other artists. They really are a source of motivation for me. Seeing other people working every day motivates me to work harder and surpass myself. I'm of course inspired by Disney movies and music too. When I'm starting a project, I love to listen to a kind of music related to my project. For example, at the moment, I'm working on a warrior leopard while listening to the soundtrack of Kung Fu Panda
Design by Florian Satzinger
3dt: How do you keep your portfolio up-to-date? Any tips?
I'm trying to work for 2 or 3 hours every day in the evening after work. I'm taking my time for my personal projects. There's no pressure or deadline: it's more important to have quality projects than quantity. Working with other artists is also a very good exercise! Posting work in progress on social media too. It's important to have good feedback from other artists. Practice is the key.
3dt: Who are your favorite artists, traditional or digital, and can you explain why?
For 2D artists, I love the works of Pernille Orum, Chris Sander, Glen keane, Florian Stazinger, Alberto Camara, Ryan Lang, and so many others!
For 3D artists, I have many favorite artists like Dylan Ekren, Matt Thorup, Shane Olson, Pedro Conti and Victor Hugo and more... It's really motivating to see them being so passionate about their work.
3dt: What can we expect to see from you next?
I have a lot of projects in progress at the moment. One of them is a warrior leopard. It's a little project with another artist. I hope to finish this project this year. On the other hand, I'm making characters for a short film. And on another side, a few other quick projects.
Boquet François' website
François on Instagram
François on Tumblr
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