Studio founder and arch-viz artist Rohit Arora strives for photorealism with creative expression in his work. Find out more...
3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Hello! My name is Rohit Arora, and I am a 3D Architectural Visualizer and the founder of a studio named Rohit Arora Visuals, based in New Delhi, India.
3dt: Tell us about your art: Your style, themes, genre, and some of the favorite projects you have worked on.
Well I have been doing 3D renderings for more than 12 years now; from day one I have always been in pursuit of photorealism, and with every project I do, I start with the aim of achieving that. Artistic vision is the second thing I always try and incorporate in my work. All my projects are very close to my heart, but Grey Attic is one of the projects in which I rediscovered myself, using Corona Renderer
as my main render engine. Elwood House and Apartment 18 are two more recent projects in which I have tried some new techniques to achieve photorealism. My aim is always to rely 95% on the render engine and only 5% on post work.
3dt: Can you describe your typical workflow, and the software/hardware you normally use when creating your artwork?
Every project starts with a small story board or reference images for mood and design concept. For client projects I start with AutoCAD files shared by them. I believe modeling correct and detailed models makes you achieve a great image at the end, and keeps your workflow smooth and clean. (I mean no crashing of files.) I use 3ds Max for modeling and Corona or V-Ray for my renderings. My hardware is very normal and nothing great. Just an i7 (5820K)CPU with 24-GB ram. I believe it's in the artist and hardware is just the tool for creating an amazing output. I have seen other fellow artists working on some really low spec PCs and making some great results. So I always suggest focusing on skills rather then what CPU or GPU you use.
3dt: What inspires you?
Nature is my best inspiration, and to be a better version of me is my best motivation. I believe it's all around us, it's just how we see it. Small details, colors, compositions. It's just how you see them and feel them in nature. You just have to look closely.
3dt: How do you keep your portfolio up-to-date? Any tips?
It's really hard to keep up with the fast-paced world and ever changing industry standards. My tip is learning one new thing every day; at the year-end you have at least 365 new tricks in your bucket to use for your projects.
With client projects running, it's impossible to take out time during the day, cut down your sleep if you want to grow in life, that's what I do, work at nights. And it's like Zen to work with music and no one to disturb you on your personal projects.
3dt: Who are your favorite artists, traditional or digital, and can you explain why?
Alex Roman , Peter Guthrie , Santi Sánchez, Bertrand Benoit and Johannes Lindqvist are a few to name that inspire me on daily bases. I love them all. I follow their work and have learned a lot from them and their style of work.
3dt: What can we expect to see from you next?
I have a few personal projects in mind, which I might start soon and will be sharing with the CG community. I don't want to kill the excitement for them, so I will keep it under covers, until they are out. But yes, I am adding ZBrush to my skill set now, so you might find a use of it now and then in the upcoming projects.
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