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Julian Calle: concept artist interview

By 3dtotal staff

Web: https://handsdigitalstudio.artstation.com/ (will open in new window)

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Date Added: 10th August 2017

Awesome concept artist Julian Calle shares work from his portfolio and offers tips for improving as an artist...



3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Julian Calle: I am a Concept Artist and VFX Artist of Colombian origin, passionate about cinema and digital illustration. Currently I am working at Image Engine, a studio of visual effects and animation in Vancouver, Canada, where they have had participation in productions like Logan, Chappie, Elysium, Jurassic World, Captain America (Civil War), and Power Rangers.

I have participated as a Concept Artist on productions for Marvel, 20th Century Fox, Lionsgate, NETFLIX, and Annapurna Pictures. I have created characters, creatures and scenarios, the latter being one of my greatest strengths.

I have developed articles and technical tutorials for digital media of international coverage, such as 2DArtist and 3dtotal. I enjoy teaching, which is reflected in the different courses and participation in International conferences and workshops in industry events and universities as a Concept Artist.


3dt: What was the workflow behind your latest gallery image? Where did the idea come from?
JC: Always when I make an image, I start with fast sketches that will help me concrete the idea. Then in this case, I made some sketches in 3D, playing with lenses and cameras to achieve an interesting composition. I built a moodboard where I had my references and from which I extracted the colorimetry and details of my composition.


3dt: What challenges did the image present? Did you learn something new?
JC: In this case I created a 3D image and I have given the shape depending on the position of the camera. I chose the lens mainly thinking about the lighting and the perspective that I wanted to recreate. In this case, I did not take a reference image, I created the object and I added texture.


3dt: Do you use any other software, either for work or personal projects?
JC: I used the software MODO and PhotoshopPhotoshop that are quite compatible programs and allow me to work quickly, because when using lenses from MODO, I can support myself in the selection of the perspective and illumination that I want to communicate.


3dt: How do you keep your portfolio up-to-date? Any tips?
JC: First, I always try to create the best image, thinking technically and rigorously professional. I have my personal website at ArtStation, a Pro account, which is the one I recommend for being a reference of artists and companies of the industry. The number of pieces in my portfolio is not massive; I think what you should think before publishing a piece is if it really responds to the needs of the industry. I mean what a supervisor looks for in one piece (correct perspective, illumination, composition, so on) and so, I am selective with what I publish.


3dt: Are you a member of any social media groups? Any favorite hashtags you check on a daily basis?
JC: I am a member of ArtStation. I review comments and the work of other artists on a daily basis. I enjoy seeing the work of other artists who are recognized in the industry and I follow their achievements closely.


3dt: How important is the recognition of your peers?
JC: It is quite important. Feedback makes you grow and improve continuously. In this industry you have to be open to constructive criticism. If your work is liked by other artists, and really has an impact with them, it will motivate you to keep improving. I think the motivation is the engine of the artist. Continuous improvement involves studying and being constant all the time, because there is always something new to learn.

3dt: What are your artistic ambitions?
JC: I want becoming an Art Director with recognition in the industry. This goal does not imply that I want to stop designing; on the contrary, I want to be able to lead teams of designers in the development of innovative ideas for the industry.


3dt: Who are your favorite artists, traditional or digital, and can you explain why?
JC: Dylan Cole because he knows how to compose according to what the producer requires. He is brilliant in cinematographic composition; Eduardo Peña, for his artistic sensitivity, and, Andrée Wallin for his quality in cinematographic composition.

3dt: What can we expect to see from you next?
JC: In the next few months I will publish images with my recent participation in film premieres, as well as my personal work with the use of new techniques, exploring the realism in my pieces.

Related links

Julian Calle's website
Julian on ArtStation
Check out Mythical Beasts – on preorder now!


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