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Joao Andias: concept artist interview


By 3dtotal staff

Web: https://www.artstation.com/artist/andias (will open in new window)

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Date Added: 9th June 2017
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Concept artist Joao Andias talks about life as a freelance artist, shares his inspirations and work from his Photoshop portfolio...


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Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Joao Andias: Hello! My name is Joao Andias and I'm a freelance concept artist currently located in Portugal. I've always loved to draw since I entered school at the age of six, and I loved competing with my friends, drawing cars and motorbikes, so I think I belong to that group that is self-taught. At the moment I'm currently working on an upcoming project game as a freelance concept artist.

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Abandoned house - This was a study I did for Virtual Plein Air group

What's the story behind your latest gallery entry? Where did the idea come from? What were you trying to achieve with it?
JA: I got addicted through "Lunch session” on Facebook with some amazing artists, like John Park, Jonathan Berube, Jonathan Bach, and Nick Gindraux. And every day they challenge us with a new theme. This exercise is great because we learned a lot about "brush economy”, less is better. So I decided to join the experience and the result was my last entry.

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Feeling - I did this image last year for practicing light

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Armored vehicle 01

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Mecha

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Mecha 2 - This was some ideas and military sketches

What software and plug-ins did you use to create this image? Did you face any difficulties, and how did you overcome them?
JA: To create my last entry I used Photoshop, with a few brushes picked from other artists, such as Sergey Kolesov, and Jama Jurabaev. To do this type of exercise, we have to start by searching some references over the internet. In my opinion, the most difficult in this exercise is to paint less, and not losing the feeling of the piece, we call "brush economy".

So if you fail, do it again.

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Ford Escort RS 1800 - Lunch sessions

Do you use any other software, either for work or personal projects?
JA: As a concept artist and as the industry demands it, I think we need to be more proficient and fast, and 3D software made this possible. I recently tried Modo and the first feeling I had was that it is very impressive, with a few tools, we can do a lot of interesting things. So in the future I hope I will use both softwares, Modo and Photoshop.

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Buggy - Lunch sessions

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Faces set1

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Faces set2 - A good exercise to practice faces

Who are your favorite artists, traditional or digital, and can you explain why?
JA: I have some digital artists that inspire me every day. I can mention Jama Jurabaev, Sergey Kolesov, Sparth, Jamie Jones and the awesome Craig Mullins that give us the pleasure to see their knowledge and skills in each project. When it comes to traditional painters, some of my biggest inspirations are Sargent and Richard Alan Schmid.

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Blue - Another study I did for Virtual Plein Air group

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Great Chief - I made this image inspired by the movie Mad Max

Related links

Visit Joao Andias's ArtStation
Vote for "Ford Escort” in the gallery
Grab a copy of Beginner's Guide to Digital Painting in Photoshop

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