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Top 10 tutorials from January to March 2017

By 3dtotal staff

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Date Added: 26th April 2017

Take a look at the tutorials that quenched your thirst for knowledge from January to March this year – from 3ds Max modeling to Maya animating - and more!

If you've just finished your latest project and need to get your teeth into something new, or you've been searching around for your next magic hit of inspiration, look no further than the top viewed tutorials on 3dtotal from the last 3 months. Featuring Alberth Costa da Silva's arch-viz workflow for 3ds Max, animating and rigging in Maya, creating stylized characters, and post-apocalyptic scenes in 3ds Max - there's plenty of helpful tips and advice for your next project!

Beginner's Guide to 3ds Max - 01: Introduction to the 3ds Max Interface


The process behind the 'Mouse' sculpt

by Paul Deasy
Dublin based 3D modeler Paul Deasy shares his creation process for creating a cartoon character in ZBrush...

Joan of Arc: Modeling the Head

by Michel Roger
The second part of this tutorial is devoted to modeling the head and to the ear. A new way of modelling in low polygon is approached...

Making of 'The Skipper'

by João Victor Ferreira
CG artist João Ferreira gives us a brief look at his ZBrush workflow for creating cartoon characters...

Scene Layout & Asset Modeling an Apocalyptic Diorama in 3ds Max

Learn how to create an apocalyptic diorama with 3ds Max and Marmoset, the perfect portfolio showcase of your modeling skills. In part one - scene layout and modeling...

Polishing an Army Boot

by Henrique Naspolin
Insomniac Games senior character artist, Henrique Naspolini, shows us how to polish an army boot in ZBrush...

Principles of animation

by Jahirul Amin
Understand the basics of movement and motion in this free chapter of Beginner's Guide to Character Creation in Maya...

Making of Norway living

by Alberth Costa da Silva
Alberth Costa da Silva shows you how he creates high quality architectural images in 3ds Max...

Maya rigging: Introduction to rigging

by Jahirul Amin
Before jumping in and creating joints left, right and center, let's take a step back and look at some of the main tools used in the rigging process...

Game Animation Video Tutorials: Workflow Tips for Planning Animation

Learn how to create animations such as combat, hit reactions/deaths, walks, runs, jumps, and traversals using Maya...

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