AMD's Developer Technology Team will be hosting a Tech Talk presentation at SIGGRAPH on the Future of AMD's GPU-Accelerated Rendering Solutions on Tuesday, 11 August from 2-3 PM, Room 501
Several emerging technologies will be discussed. AMD's FireRays, a high efficiency and highly optimized GPU solution for ray intersections, and FireRender, a real-time cross vendor ray tracing API, will be presented along with real-time demos. A brief presentation on Khronos’ next generation graphics API Vulkan will be given and its applicability to the professional graphics space. AMD's FireTess API, a compute based GPU solution for surface trimming and tessellation, will be presented as well. Lastly AMD's RapidFire technology will be shown, which provides a cross vendor, high efficiency solution for streaming. The Tech Talk will be presented by Sean O’Connell, Jason Yang and Takahiro Harada.
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