Create a Texture Set for Games
Discover how to make multi-purpose tiling trim textures for games.
3ds Max 2011 – One Project From Start to Finish
3DATS have released a book that goes through a 3D visualization project from start to finish and step-by-step, 3ds Max 2011 – One Project From Start to Finish.
Rendering the Future: A Vision for Arnold
Marcos Fajardo, founder of Solid Angle, reveals his vision for Arnold and talks about why he is excited about the future of rendering.