go back

Making Gravel with MultiScatter

in Tutorials / Features / Industry / News

|
(4996 Views) | 0 Comments
| Comments 0
Date Added: 19th April 2013
Keywords:
alexey duk, vray, 3ds max  
 
Related News

Shading A Hard Surface Model - Tutorial

Neil Blevins has posted a new tutorial on how to shade a hard-surface model in 3ds Max.

Go to galleries 1
Comments 0 Views 98

Create Rocket Plume Using 3ds Max Particle Flow - Tutorial

Pete Draper has a video tutorial on how to create rocket plume using Particle Flow in 3ds Max.

Go to galleries 1
Comments 0 Views 142

Smooth Edges for 3ds Max

Enjoy a new innovative way of modeling with Smooth Edges, a useful new script for 3ds Max.

Go to galleries 1
Comments 6 Views 253

Reset 3ds Max Windows Script

Raymond Homme Ingebretsen has created a very useful MAXScript that will reset the position of 3ds Max's floating windows.

Go to galleries 1
Comments 0 Views 252
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment