Shading A Hard Surface Model - Tutorial
Neil Blevins has posted a new tutorial on how to shade a hard-surface model in 3ds Max.
Create Rocket Plume Using 3ds Max Particle Flow - Tutorial
Pete Draper has a video tutorial on how to create rocket plume using Particle Flow in 3ds Max.
Smooth Edges for 3ds Max
Enjoy a new innovative way of modeling with Smooth Edges, a useful new script for 3ds Max.