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Industry News & Tutorials in 3DTotal Offsite News

19th November 2017Comments1

Dan Woje from Quixel shows us how he made this scene with Megascans Stu ...

17th November 2017Comments0

Read how Vicon helped Framestore created crowds for Blade Runner 204 ...

17th November 2017Comments0

Foundry has announced the launch of Modo 11.2, the third and final inst ...

17th November 2017Comments0

Take a look inside the VFX process that brought Okja to life.

16th November 2017Comments0

See how Korg was created for the Thor: Ragnarok film.

16th November 2017Comments0

Join Kevin Hudson and Bradford Simonsen at Gnomon for a behind-the-scenes look ...

16th November 2017Comments0

Check out these predictions for the 2018 VFX Oscar contenders.

15th November 2017Comments0

The Mill go behind the scenes of their Fifa 18 launch campaign.

15th November 2017Comments0

Learn Volume Displacement techniques with industry expert Lee Griggs, using Arnold ...

15th November 2017Comments0

See how Thor: Ragnarok used new lighting techniques to show off a memorable fl ...

14th November 2017Comments0

PaintCube is a web-based 3d texture painting app.

14th November 2017Comments0

Beginnings is an artbook gathering funds on Crowdrise to benefit the

14th November 2017Comments0

This tutorial demonstrates how to create a textured 3D model from a set of reference ...

13th November 2017Comments0

See how Weta Workshop brought the world of Blade Runner 2049 to life us ...

13th November 2017Comments0

Learn how the VRscans technology works and how to use the VRscans material lib ...

12th November 2017Comments0

Studio Liddell go behind the scenes on the CG episode they created for Lego ...

12th November 2017Comments0

The ArtisGL Team has announced a new version of their 3D publisher with useful ...

11th November 2017Comments0

Igor Zanic tests the new Flip NarrowBand workflow from Houdini 16.5.

10th November 2017Comments0

Check out MaskMe, a Nuke gizmo developed by Ivan Sorgente.

9th November 2017Comments0

When the client changes their mind right before delivery, YellowDog helped VFX ...

8th November 2017Comments0

Read about the VFX work Rising Sun Pictures did for Thor: Ragnarok.

7th November 2017Comments0

Darryl Johnson has made a tutorial focusing on creating photorealistic environments u ...

6th November 2017Comments0

Corona Renderer 1.7 is now out for 3ds Max.

6th November 2017Comments0

Rodeo FX have posted a VFX breakdown of their work on Valerian and the City ...

5th November 2017Comments0

See how Main Road Post are using their Agile methodology in their pipel ...

5th November 2017Comments0

Rise have made a VFX breakdown video of their work on The Dark Tower.

4th November 2017Comments0

In this tutorial Darryl Johnson goes over his process for scattering Megascans ...

2nd November 2017Comments0

Andy Serkis breaks down some of the major moments of his career along with how ...

2nd November 2017Comments0

Automatik Visual Effects have posted a breakdown of their work for The Girl ...

1st November 2017Comments0

Learn how to use V-Ray Swarm, a distributed rendering system, in Rhino.

1st November 2017Comments0

Version 10 of he UV mapping software Unfold3D is now available.

31st October 2017Comments0

Imageworks share how they created the plane battle sequence from Spider-Man ...

30th October 2017Comments0

See how Double Negative handled the unique love scene from Blade Runner 204 ...

30th October 2017Comments0

Allegorithmic showcase the new features in Substance Designer 2017.2.

30th October 2017Comments0

Simon Holmedal talks about using Houdini to create procedural effects.

 
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