Hi everyone, my name is Riccardo Minervino and I'm a senior character artist at CAPCOM in Japan. I'm proud to be able to show you our latest achievement in photo-realistic character modeling.
This image is the result of many months of research, and combines the latest technologies with years of experience. The head is a scan-base model, retopology and skin details were created in zBrush, the hair was made in 3DSMax with Ornatrix and the final image was rendered in Octane Render with physically based shaders.
Inna on Thu, 18 September 2014 5:16am This has to be the most realistic human I have ever scene. The eyes are spot on. just a little issue with the skin tone. a little too light and unvaried. But super realistic.
Rory on Tue, 16 September 2014 5:54pm This is the best ive seen yet, amazing work Riccardo
Abzdesigner on Tue, 16 September 2014 4:08pm Outstanding!
Kai on Tue, 16 September 2014 1:42pm omg looks awesome!!! Riccardo you are now my mentor ^^
Dave Woodhull on Tue, 16 September 2014 11:46am WOW!!! Just amazing!!