CAPCOM - Realistic Portrait


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Date Added: 16th September 2014
Author URL:
http://www.capcom.co.jp (opens in new window)
Email:
riccardo.minervino@fastwebnet.it  
Notes:
Hi everyone, my name is Riccardo Minervino and I'm a senior character artist at CAPCOM in Japan. I'm proud to be able to show you our latest achievement in photo-realistic character modeling.


This image is the result of many months of research, and combines the latest technologies with years of experience. The head is a scan-base model, retopology and skin details were created in zBrush, the hair was made in 3DSMax with Ornatrix and the final image was rendered in Octane Render with physically based shaders.


Hope you like it!
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Readers Comments
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Inna on Thu, 18 September 2014 5:16am
This has to be the most realistic human I have ever scene. The eyes are spot on. just a little issue with the skin tone. a little too light and unvaried. But super realistic.
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Rory on Tue, 16 September 2014 5:54pm
This is the best ive seen yet, amazing work Riccardo
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Abzdesigner on Tue, 16 September 2014 4:08pm
Outstanding!
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Kai on Tue, 16 September 2014 1:42pm
omg looks awesome!!! Riccardo you are now my mentor ^^
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Dave Woodhull on Tue, 16 September 2014 11:46am
WOW!!! Just amazing!!
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CAPCOM - Realistic Portrait by Riccardo Minervino 1000px X 1500px