Making of 'Satyr Statue'
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by Wesclei Barbosa |
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I used decimation to reduce the polygon count to around one million for the entire model, so I could export it to Max and started to set up my render (Fig.22). |
For the final scene I created a curtain for the background.
Ok, so now it was time to set up my render in V-Ray. I always start with a very low preset and play with lights. I created two V-Ray lights – Key light and Back light – and used a HDRi to create a Fill light and get some colors to guide the mood of the scene. Here are the settings for the lights (Fig.23). |
| And here you can see the results, Key (Fig.24), Back (Fig.25) and Fill (Fig.26), using a simple shader for the entire scene |
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