Making Of 'Bath'
**WARNING! This Making Of Contains Nudity**
The original idea for this image came out of the references I'd collected. Whenever I start a new artwork, I do a lot of research and then I start the modeling (Fig.01).
With these references, I blocked the model with a simple base and I did some primary tests with the composition of the model (Fig.02).
As the idea matured, I really needed some specific references for the towel on the head and how its drapery would work. So I took some pictures of a relative of mine doing the exact pose with a towel (Fig.03).
I used the same real-life reference for the towel in the model's hand (Fig.04).
With these photos, I finalized the composition idea. I posed my general model so I could refine the anatomy and the towel's modeling (Fig.05).
After finishing the model's anatomy, I did the base of the towels, defining the main drapery and planning it so I could work in ZBrush more efficiently later on (Fig.06 - 07).
The planned base of the towel helped me a lot, because I could make some polygroups with it. The polygroups helped me a lot to work on some specific areas (Fig.08).
I did the fine details and texture of the towel in ZBrush (Fig.09).
Fig.10 - 12 show the towel finalized.
One thing I took into careful consideration was the construction of the model's edgeloops. Although the intention was not for animation, I did it because it meant that the final piece would be cleaner and more finalized (Fig.13 - 14).
I did a simple test for the final image after I finished all the modeling (Fig.15).
For the final composition, I did some render passes, so I could work better in Photoshop (Fig.16).
Finally, I put it all together and made some adjustments in Photoshop to give me the final image (Fig.17 - 19).
Conclusion
I would like to thank you for reading this Making Of and 3DTotal for the opportunity to show a little of my work. If anyone has any doubts or questions about this Making Of or any of my other work then feel free to contact me. I have a blog where anyone can see and criticize my work, so feel free to do it so we can share knowledge and experiences because that's how we all evolve. Thank you very much!
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