The original idea for this image came out of the references I’d collected. Whenever I start a new artwork, I do a lot of research and then I start the modeling (Fig.01).
With these references, I blocked the model with a simple base and I did some primary tests with the composition of the model (Fig.02).
As the idea matured, I really needed some specific references for the towel on the head and how its drapery would work. So I took some pictures of a relative of mine doing the exact pose with a towel (Fig.03).
I used the same real-life reference for the towel in the model’s hand (Fig.04).
If you liked reading this tutorial, you may also be interested in the following. "ZBrush Worm Head Speed Sculpt - Video Tutorial" by Jonny D Artiste ZBrush Speed sculpt of an alien bust. Through out these videos you will see JonnyD Artiste use ZSpheres to create
his base mesh. Then he will use an assortment of ZBrush sculpting tools to bring out the form.