'ZBrush, Maya & Photoshop'


Making of 'Majin Buu'

by Jonas Skoog
 



Software Used :



ZBrush, Maya, & Photoshop

Introduction :



Hi, my name is Jonas Skoog, a 3D character artist living in Stockholm, Sweden. I loved manga and anime when I was younger and Dragon Ball Z was one of my favorite series. It therefore felt natural to pay tribute to my childhood heroes/villains with a 3D sculpt.

The purpose of this image was not to exactly replicate one of Buu’s forms, but to create my own interpretation – although you might find a lot of Kid Buu in there! Got to love artistic freedom, right?


Refrences :



Collecting good references is key when sculpting! That is why every time I start a new project I search both the “reference folder” on my PC and the internet for vital references. I then create a collage of the best ones (Fig.01) and keep the rest in a folder nearby.

I actually took the process even further this time and ordered the entire Buu Saga on DVD, as well as the game Dragon Ball Z: BurstLimit for my Xbox 360! Although Buu does not appear in the game itself, it was still a great source of inspiration!

After that I sketched out concepts to establish the right direction and style (Fig.01).


Fig.01



Photoshop_for_3d


Modeling :



To get the ball rolling quickly I used a generic basemesh (Fig.02) I had lying around, which I then modified in Maya to resemble Buu. Once imported into ZBrush it was all a matter of establishing a good silhouette by using the Move brush. It was now finally time to pull out the Claytubes brush! Being a traditional sculptor I must say that this is my all-time favorite brush since, in my opinion, it is the closest to clay that you can get in 3D. Love it! By working your way up from the lower subdivisions one by one you can get a smooth mesh and details exactly where you want them without any lumps.

One important thing when sculpting organic characters is anatomy references. This is why I always keep the book Anatomy Drawing School by Andas Szunyoghy next to me at all times. Two other life savers are www.3d.sk and ZBrush Character Creation by Scott Spencer.


Fig.02

For micro details, the standard alphas that come with ZBrush work best for me. My two favorites are Alpha 58 and Alpha 23 (Fig.03). With these and the right stroke settings you can create almost everything from pores to tiny wrinkles.


Fig.03

The Radial menu from my Wacom Intuos 4 is a real timesaver. Here you can see the brushes I use the most in my sculpting. I always try to improve my workflow to be a better and faster artist so this menu is evolving alongside me as I learn new stuff (Fig.04).


Fig.04

Page 1

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Your rating:  
  Rating: 4.90, Votes: 10 
Kevinck87 on Tue, 12 October 2010 7:06am

this is totally Majin BUU-TIFUL!!!!!!! sweet!love it!
Kevinck87 (Forums) on Tue, 12 October 2010 7:08am

it's BUU-tiful!!! love it!
NinthJake (Forums) on Tue, 12 October 2010 9:23am

Great making-of. I learned a lot of small techniques that I will love to test out in the future :)
Dustin on Tue, 10 May 2011 8:24pm

This is awesome! Wish there was some energy build up around/in his hands! :)
Tiago on Mon, 23 May 2011 6:04pm

guy.... you're brilllllliant!! your work is perfect! looks like majim boo is real and want to kill us!!!!! your work is really good! Brazil loves it!!!! I'm your fan now!
The Dark One on Fri, 24 June 2011 10:52pm

Hand's down..., I'm not worthy!!
Mazhiwei85st (Forums) on Sat, 16 July 2011 6:40pm


Image: Attached Image
Image: Attached Image
Image: Attached Image Awesome. . . . . . . I like!
Abeerichie (Forums) on Sat, 23 July 2011 4:39pm

LOL... what is buutiful? haha...yep, it is very nice.. :)
ICON-X on Wed, 27 July 2011 10:08pm

THIS IS SO AWESOME MAN..
THEY HAVE TO MAKE A GAME LIKE THIS,
FOR THESE SYSTEMS
THE PC/XBOX 360 AND PS3 SYSTEM..
LOOKING MORE REAL.... STAY COOL AWESOME WORK
Senshine on Tue, 27 September 2011 5:53am

time to do Goku ;)
awesome stuff!
Marcus on Sat, 01 October 2011 1:38am

I really think someone could use this to make a movie ... fantastic job of you ...

Everytime I see this art I get stunned looking the details..

Keep up the glorious work!
Zap123 on Tue, 11 October 2011 1:07am

maya lvl 80...
Brent87st (Forums) on Mon, 17 October 2011 10:19am

I learned a lot of small techniques that I will love to test out in the future[img]http://www.cuinsurance.org/mating1.jpg[/img' target='_blank'> URL Link [img]http://www.cuinsurance.org/mating2.jpg[/img' target='_blank'> URL Link [img]http://www.cuinsurance.org/mating3.jpg[/img]
Anthony on Sun, 05 February 2012 3:32am

I want this on my wall. I was hoping you would OK it for me to print this as a poster.

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