'Black Pearl Treasure - Modeling Tutorial'
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by Domenico Selvarolo |
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| While in top view, create a backdrop item. Set Projection Type to βTopβ and load the reference image into the Image slot. My reference image was found on Google (Fig.01). |
| Start modeling with the Pen tool, with Make Quads ticked (Fig.02). |
| Follow the lines of the reference image. Adjust the shape by the vertices and then assign topology to the skull (Fig.03 β 05). |
| Use the Thicken tool to add thickness the shape and Loop Slice to define the edges (Fig.06 β 08). |
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