Car Shader
Diffuse
Diffuse: R: 0, G: 0, B: 0
Reflection
Reflect: R: 50, G: 50, B: 50 | Falloff: Black and White
Highlight glossiness: 1.0
Refl. glossiness: 0.98
Subdivs: 12
Refraction
Refract: R: 0, G: 0, B: 0
Glossiness: 1.0
Subdivs: 8
IOR: 1.6
BDRF
BRDF: Phong
Glass Shader
Diffuse
Diffuse: R: 0, G: 0, B: 0
Reflection
Reflect: R: 255, G: 255, B: 255
Highlight glossiness: 1.0
Refl. glossiness: 1.0
Subdivs: 12
Fresnel reflections: Enabled
Fresnel IOR: 2.0
Refraction
Refraction: R: 220, G: 200, B: 200
Glossiness: 1.0
Subdivs: 12
Use interpolation: Enabled
IOR: 1.0
BRDF
BRDF: Phong
Options
Reflect on back side: Enabled
Chrome Shader
Diffuse
Diffuse: R: 0, G: 0, B: 0
Reflection
Reflection: R: 171, G: 171, B: 171
Highlight glossiness: 0.98
Refl. glossiness: 0.96
Subdivs: 12
Refraction
Refraction: R: 0, G: 0, B: 0
Glossiness: 1.0
Subdivs: 8
IOR: 1.6
BRDF
BRDF: Phong |