Making Of 'Peaceful Day'
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by Andreas Rocha |
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This year I went on a holiday to Scotland and I was completely blown away by its beauty. All that greenery is not something we see a lot here in Portugal where the weather is sunnier and drier. Scotland also has an architectural patronage that makes you feel as if you’re in a fantasy movie. Beautiful ruins in the middle of breathtaking mountains are not something you see everywhere. Basically, it was a dream trip! So, when I returned home, my head was filled with ideas and I just wanted to start painting all these things that I had seen. Having taken about 1,000 photos and a lot of them in panoramic format I had a lot of good reference material I could use to revive my memories. Two of the most striking things I saw were Glen Coe and Eilean Donan Castle. Look them up on the Internet and hopefully you will recognize my influences. |
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Fig.01 |
I started in Photoshop with a 4000px wide canvas. By starting with a resolution close to the final one you don't have to worry about blurred textures when upsampling. I also only used one layer throughout the process to achieve a more painterly quality. Whenever I created a layer on top for adjustments I would soon flatten the image. I usually start in black and white as it gives me more control over composition, values and especially aerial perspective, something crucial in environments. Using some textured brushes I quickly painted in a landscape with some mountains to the left. I pasted in a photo of Eilean Donan Castle and painted over it. I didn't want to conform to its forms too early.
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Fig.02 |
Next came the colouring phase. Everything was still quite rough and I just needed to get an idea of the color scheme early on. Using layers in Color, Overlay and Softlight mode I used a large soft edged brush and introduced greens and blues trying not to over saturate the image. I also took care to reinforce the atmospheric perspective by tinting the mountains in the back with the sky colour. This application of color is mainly something I can use to evaluate in which direction I want to head. The final color scheme is quite different from this one.
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Fig.03 |
As I painted, the shapes became more defined and recognizable forms started to emerge. Note, this is a slow process and you should continuously evaluate each step. I don't know if my work process is the ideal one, but I never get from point A to point B in a straight line. Sometimes I have to retrace steps because the painting was going down the wrong path. For this stage I mostly used the chalk brush in Photoshop with opacity set to pen pressure. The tip was still quite large and I tried to focus on lighting and shapes without getting bogged down by the textural quality of the surfaces.
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Fig.04 |
The painting had too much blue in it and was becoming too "cold". The Photo Filter did the job! However, I would later reintroduce some of the blues to balance the color harmony. I also started hinting at textures like the leaves in the trees and the stone walls in the building. I tried to paint these rather than use textured brushes that closely resembled these surfaces, as I believe this gives the painting more character.
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Fig.05 |
The image lacked depth and seemed as it was composed of 2D planes that simply overlapped. I erased some of the trees in the foreground and introduced a path leading to the castle. The bridge was also the first hint to the river that I would be introducing. As you can see, the process was not linear and elements were erased and added during the painting process.
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Fig.06 |
In this step I made two major changes. I flipped the canvas and introduced a river. This would allow the viewer's eyes to focus on the castle first and then explore the expanse to the right. Using the Hue/Saturation Filter and confining the effect to the upper part I changed the pink hues from the sky to a more natural blue. Finally I added details like the windows and the rock to the right.
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Fig.07 |
Even in advanced or final stages don't be afraid to make major changes. Digital painting is very permissive and ideal to make these kinds of adjustments. In two separate steps I lasso-selected the building and the river and shifted them to the right to balance the composition. I also subdued the detail in parts where I didn't want to lead the eye, like the tree to the left and the rock in the corner. For this stage I mostly used Corel Painter's Palette Knife and Blender brushes.
I finished of the painting by making both some overall and some localized color and value adjustments. The filters I use most are Levels, Hue/Saturation and Color Balance. I made the whole image a little bit murky by shifting the greens to desaturated browns. A final step was to apply a Smart Sharpen filter to accentuate the underlying brushwork. Don't underestimate this step as it can really make a difference.
Well, I hope you enjoyed this tutorial and if you have the opportunity to visit Scotland don't miss out on it. Trust me! |
Your rating: Rating: 4.82, Votes: 17
Cirek on Wed, 06 July 2011 12:56pm
And about your paint work: very good jobs, thanks for sharing your techniques. :).
Last month I visited East Scotland travelling by bike, 70 miles a day, for 7 days. Marvellous places, indeed!
Gfxengine on Thu, 07 July 2011 5:39am
Thx again Rocha for this wonderful tutorial :) !!!
Dew Drop on Sat, 24 December 2011 5:46am
fantastic effect.. love it. & awesome tutorial ...
Eydi (Forums) on Mon, 26 December 2011 6:27pm
Very good tutorial :)
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