'Maya'


Making Of 'Garage'

by Luca Fiorentini & Giovanni Lo Re
 



Software Used :

Maya, Photoshop & Nuke

Introduction :

Hi all! It's a pleasure for me to give you an overall view of this project!

I started this image last summer. During to the vacation, I decided to take a model from a short I was developing and use it to study lighting and shading with a cartoony look.

I wanted to create an ambient, alien look. The principal character is from another world (the one with the big feet that you can just see under the garage door) and I wanted to communicate that with little details here and there.

As usual I asked Giovanni Lo Re (a really good friend I used to work with in Italy) to make a little sketch of the scene and to design the objects.

After collecting some reference images (especially from other 3D artists) and after some emails he ended up with this drawing (Fig.01a) and was a really good starting point!


Fig.01a

Then he sent me some detailed drawings of the tools and the car (Fig.01b & Fig.01c).


Fig.01b

Fig.01c

Modelling :

Modeling was pretty straightforward – it was all poly modeling and a lot of little pieces!

For the car, after the body was finished (Fig. 02a) I started modeling the interior and the details (Fig. 02b).


Fig.02a



Swordmaster


Fig.02b

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