'Maya'


Making Of 'Ford GT40 In Vegas'

by Luis Nieves
 


The texturing process was again based more or less on the pictures I had collected. It was very important for me to portray the real car in high detail, so I made all the logos, titles in the cables, decals, dials, tags and stickers that every object required. I even painted some chalk writing on the tires, dirt and scratches here and there to get rid of the CG look that sometimes is too perfect (Fig.12).


Fig.12



3D-Environment-Lighting


For the rendering process, I used mental ray image-based lighting. The reflections, light and color are coming from an HDRi picture set I recently shot in Vegas. I placed a chrome sphere within my mentalrayIblShape node to test my settings (be sure the reflections are facing the right direction). I used the camera tools I mentioned before to match my car and the back plate shot in terms of perspective and size. The result I achieved is coming directly from MR, I didn't make passes or compositing. Finally, I added some post production enhancement and color correction using Adobe After effects (Fig.13).


Fig.13

And here’s the final image (Fig.14).


Fig.14

Page 4

Related Tutorials


If you liked reading this tutorial, you may also be interested in the following.

"Making of Mercedes Benz CLS550" by Soroosh Ghaffarian
Hi everyone, I'm Soroosh Ghaffarian, a 3D artist. In this tutorial, I'm going to share my knowledge on how I
modeled and rendered the Mercedes Benz CLS550.



"Making of The Getaway Vehicle" by Simeon Patarozliev
I started modeling this car for another scene a while ago and it was supposed to be just a low-poly half-finished
model. However we had an assignment from university to make a realistic car so I decided just to finish this one
and make it really good. The whole process took about 18-20 days from start to finish.


Your rating:  
  Rating: 4.65, Votes: 52 
Gabriel on Mon, 27 September 2010 2:49pm

just amazing !
Eugenio García Villarreal on Mon, 27 September 2010 3:22pm

great! i love all the car detail
Neil on Mon, 27 September 2010 6:48pm

Thank you so much for sharing. Best car model I have ever seen.
Ralph on Mon, 27 September 2010 9:02pm

Wow, I've been following your thread on cg-cars. This making of sums up how great this project is. Congrats and thanks for an insight in your workflow.
David on Tue, 28 September 2010 2:58am

Thanks for a great tutorial!

I would like to ask you a few questions.. How long did you take to finish the project? And also, how long were your render times for the final model?

Thanks in advance! =)
Dennis on Tue, 28 September 2010 5:45am

Hello Luis
I'm one of the folks from GT40s.com (dennism)
I not only enjoyed your picture but also your tutorial
I am a semi-retired architect by profession and did a little 3d work in AutoCAD many many years ago but nothing like the complexity that you have demonstrated
When I look at the tutorial, I wonder how many hours it took to develop each individual step, let alone the total amount of hours spent for the whole
There are a lot of people that would probably like your 3d model since it is a complete vehicle, not just a facade
Excellent is not adequate to describe what you have done
Thank you for your posting and link to the tutorial!
Dennis
Adozv on Tue, 28 September 2010 11:08am

Excellent Luis, really great tutorial
Sebastian on Wed, 29 September 2010 7:28am

Thats a hell of a car. Very nice. How long did it take you to finish this project from scratch?

cheers
Mehul Desai on Wed, 29 September 2010 6:21pm

Dude.......

Its sweeeeetttt maannnn!..... I hadnt seen this on 3dtotal......but after seeing the whole thing....I m totally impressed man!.....sorry dint get a chance to see it earlier!....Hope u doing fine!....miss u at the studio!!!

Cheers
Mehul
Joeri on Wed, 29 September 2010 9:12pm

Very nice. Eye for detail makes it real, amazing and impressive. Nice subject too.
Dentex on Thu, 30 September 2010 9:53am

Totally awesome...
I have no other words.
Luis Nieves on Fri, 01 October 2010 5:41pm

It took me about 9 months of spare time to finish the whole project. The render times are around 25 minutes per frame full HD. It is great to have some feedback from owners of the cars, like the folks from GT40s.com.
Thank you very much to you all for the comments, support and motivation. See you soon with more, Cheers!
Luis.
Pulisonki on Tue, 05 October 2010 7:37am

Hello, what is that plugin what you use for page 3 last photo.
Rodrigo on Thu, 07 October 2010 3:29am

great,great job!!! I like the details of the inside of the car, I encorage to write a book.
Mohammad on Fri, 08 October 2010 11:05am

wowwww!!! how many years have you been modeling it?
Hazem Mahmoud on Fri, 08 October 2010 4:49pm

Just one word to say "BRAVO 10/10 ",and big cheers for your computer that helped you to handle that amount of details "mechanical parts/exteriors" :D
Tolga on Sat, 30 October 2010 10:50am

I Would Die to do things like that :S but there is no enough video tutorial.

Very Good Job By The Way..
Dan on Wed, 24 November 2010 10:25am

All that modeling for nothing, you just see the exterior. The final result is pretty good.
Seanser on Thu, 29 December 2011 8:58pm

I remember seeing this at the time, thanks for the run through of creation. I think it is the best hand modelled car that I've come across and the final renders were excellent also.
Jack Friedman on Tue, 24 April 2012 11:04am

An absolutely fabulous piece of art work! I wonder if you have enough data to use to make a plastic model of the GT 40 using CAD
3D printing machine? I think it looks better than the original design
if you look at them side by side.
Best wishes for success,
Jake
Googy on Wed, 25 July 2012 10:25am

You're just a pretty crazy guy ! I would love to know how to modeling a motor engine like you did in this project, there's so much details in it, this is the greatest car modeling i've ever seen before... Thank you for that impressive tutorial !
Abhishek Soni on Tue, 18 September 2012 6:20pm

i m speechless , its just woow

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